Can you give me some advice how to add the gamedata to the code?I got compile errors for I had no doom3 on my computer(windows 7),I'm downloading it now.
(these are the steps that worked for me)
Open doom.sln Go to View -> Property Manager Expand Debug | Win32 Right click "Microsoft.Cpp.Win32.user" and choose Properties Select VC++ Directories
You need to add the following directories C:\Program Files (x86)\Microsoft DirectX SDK June 2010\Include C:\Program Files (x86)\Microsoft DirectX SDK June 2010\Lib\x86
Do the same for Release | Win32.
Doom3 should now compile. Note that 2 projects might fail and 1 could be skipped.
You should find Doom3.exe under doom3.gpl\build\Win32\Release From your Doom3 installation copy the "base" folder, if you have the expansion copy that too.
Doom3 should now launch.
If you have any more problems, feel free to ask!
DOOM 1.3.1.1304-debug linux-x86 Nov 24 2011 00:27:04
found interface lo - loopback
found interface eth0 - 10.0.0.19/255.255.255.0
------ Initializing File System ------
Current search path:
/home/xx/.doom3/base
/home/xx/doom3.gpl/neo/base
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
idRenderSystem::Shutdown()
Sys_Error: _default material not found