Pixel-perfect Android web UIs
designbycode.tumblr.com
designbycode.tumblr.com
This is all barring those specific users and/or cases being called out in my site requirements documentation, of course...
Mobile browser statistics from Oct. 2010 through Oct. 2011: http://gs.statcounter.com/#mobile_browser-ww-monthly-201010-...
And mobile OSs: http://gs.statcounter.com/#mobile_os-ww-monthly-201010-20111...
Except when the page uses Flash, of course, at which point it looks better on an Android 2.2 device, since then I can at least see it. Not that I think Flash should ever be used to put up a normal web site, but it's going to be a while before we get rid of Flash from the web. If it ever happens. Some sites from the '90s are still up, complete with heavy use of the "blink" tag, after all...
And to be fair, the zoom pinch "feels" better on iOS than on some Android devices, probably because their touch screen works a bit better than some older Android touch screens. Apple's hardware quality control IS good for something.
http://www.red-team-design.com/wp-content/uploads/2011/09/aw...
here:
and here:
It looks substantially similar on my 2.3.3 phone, too.
I see that when it's small, it's messed up. Bummer. I guess I wait for >=3.x to be the dominant platform before using CSS for my WebView buttons. :(
The first simply means lots of lag navigating around pages with many elements, the second really pisses a lot of people off: http://code.google.com/p/android/issues/detail?id=2118
Also while this isn't strictly the same thing, there's a lot more to the browser than just the way the DOM is rendered. The way many of the different browser APIs behave between implementations is drastically different. Off the top of my head orientationchange events, xhr with app cache, (replace|push)State, touch events, and the list goes on.