Um, what? I think this guy is confused. iOS-native Google Apps would be great to have, but they wouldn't be Chrome. Chrome is a browser and app platform, which Apple will certainly not allow on the App Store, ever.
Um, what? I think this guy is confused. iOS-native Google Apps would be great to have, but they wouldn't be Chrome. Chrome is a browser and app platform, which Apple will certainly not allow on the App Store, ever.
If Safari (and the tech behind it) really starts lagging, Google might worry a little, but I can't see how it's a big deal.
Google is using the strategy Microsoft seems to have given up on - don't rely on your ability to monopolise everything, just keep a foot in every door, and keep pushing at every level.
Your point about extensions is a big one, though. That's part of what makes Chrome and the Chrome OS so infinitely useful, and it's something that has a snowball's chance of ever landing on iOS.
Can someone explain this to me: why such a move, when performed by microsoft is considered EEE (embrace, extend & extinguish) and when performed by google it suddenly becomes way to go?
WebM/P solved a problem that people have been asking for for years.
Nacl and Dart could be considered EEE, but really the web has always been about experimenting to push tech as google are doing, all these technologies are open to be implemented elsewhere. Microsoft actively broke existing technologies and attempted to replace them with closed ones
When developers start using <script type="text/dart"> scripts, they will break web for a huge segment of users. And NaCl is only marginally better than ActiveX. That's why I think both these technologies will not gain much recognition outside google and some cool side projects.
...Which is probably why there was little mention of "EEE" when they were announced—how can Google extinguish when nobody uses their alternative?
Google could get away with an app platform, I think, but if it doesn't beat the mediocre performance of a web-based app you can run in any browser, there is no point in it. But if they can make a native app that runs Chrome OS "native" apps with iOS native performance, then they will really have something, something companies will build on.
Honestly I am already planning to build for Chrome OS. It is little now, but it will take off just like Android has.