I agree, but not for the reasons you imply. It will force real artists to differentiate themselves from AI, since the line is now sufficiently blurred. It's probably the death of an era of digital art as we know it.
I agree, but not for the reasons you imply. It will force real artists to differentiate themselves from AI, since the line is now sufficiently blurred. It's probably the death of an era of digital art as we know it.
AI will need some favorable legal precedents to avoid getting banned though, or else they'll have to only train off CC0 Flickr/Wikipedia scraping.
I also think it's a more obvious problem that it can reproduce copyrighted characters by eg prompting for "Homer Simpson".
The time is coming where we will need to, as patrons, reevaluate our relationships with art. I fear art is returning to a patronage model, at least for now, as certainly an industry which already massively exploits digital artists will be more than happy to replace them with 25% worse performing AI for 100% less cost.
To me this technology is very clever but it's meaningless as far as real art goes, or it's a sideshow at best. Perhaps best case, it can augment a human artistic practice.
But then came the neural network chess engines (powered by the same training technology of text to images generators), which even people enjoyed playing for some time due to novelty and how they learned how to play from scratch (Alpha Zero, Lc0, et al.)
In the process to get there, we got networks of all kinds of strengths, you could find one exactly as strong as you, and its mistakes were like the mistakes you would make.
And yet, they were missing the "human factor", people would rather play against other humans online, some even willing to pay for accounts in places like playchess and chess.com to play other humans.
As the networks became stronger and then stockfish assimilated them to get the best of both worlds with NNUE, nobody cared and there was even an explosion of human vs. human chess (when twitch.tv and youtube stars were playing each other and the audience didn't even care how bad the chess was, it turned out that it held up as a great spectacle despite, or thanks to the stars being novices - and the race to get better at chess.)
Now chess bots are just a curiosity and only used by people without online access to other humans, I wonder if it'll be the same for art, and if "show your work" becomes a thing.
You can ask an AI to produce a great picture... now try asking it to make a video of you making that art from scratch and the creative process - the whole art section of twitch tv is about the artist's process, and yes, there'S some people that get enough from that to dedicate all their time to their art.
We want to interact with conscious entities for the obvious reason as well that we want to connect. A machine is a blind, dead entity. There's nothing to connect to. Also, even if the output is far superior to a human in limited domains, eg chess, the way it arrives at these outcomes is sort of banal (if clever). It's not intelligence and its not thinking, I think the 'intelligence' part is a misnomer in AI but perhaps its a semantic argument. To me at least, consciousness is fundamental to our type of animal intelligence. I'm a naturalist through and through, we might even be able to create animal-like intelligence and consciousness one day, but until then at least, interacting with Turing machines is a cold boring experience if you know what is really 'inside'.
The line gets blurry when a dead machine one day passes the Turing test, but if I ultimately knew I was interacting with a philosophical zombie, that would kill the appeal quickly.
https://youtu.be/oOlDewpCfZQ and https://youtu.be/L2cfxv8Pq-Q come to mind for different reasons.
* Coherent video
* Characters with backstory
* Dialogue (including jokes and witty banter)
* Music
...among many other things. Plus, the training set for video is orders of magnitude smaller than for digital art. (And is additionally burdened with copyright issues.)
As I see it, there's simply no path from the DALL-E of today to something like that. And all for art that, essentially, "says nothing and means nothing".
Characters and dialogue are effectively solved, just look at GPT-3.
The entity behind StableDiffusion is also supporting generative music art, so let's see what is coming out of that: https://www.harmonai.org/
We are currently far away from generating a production quality movie with AI, but I don't think it's going to be nearly as long as a lifetime. In my opinion, we'll have high quality AI shorts within the decade.
Is this the motherload of exaggeration?
Current language models cannot generate coherent dialog (and even then it's mostly bad dialog) spanning more than a minute or two. And their current capabilities in that area are definitely significantly below those of the average human writer.
INT. DARKNESS We hear a faint beating heart. A moment later, we see a light slowly growing in the darkness. As the light grows, we see that it is coming from a glowing object in a person’s hand. The object is a hammer.
We see the face of the person holding the hammer. It is Thor. He looks tired and beaten.
Suddenly, we hear a voice from the darkness.
Black Panther: You are not welcome here, Thor.
Thor: I know. But I must speak with you.
Black Panther: You have nothing to say that I want to hear.
Thor: I come bearing a warning. Thanos is coming.
Black Panther: We are prepared.
Thor: He is not coming alone. He has an army.
Black Panther: So do we.
Thor: Thanos is not like any enemy you have faced before. He is ruthless and he will not stop until he has destroyed everything that you hold dear.
Black Panther: We will stop him.
Thor: I hope you can. Because if you cannot, then all is lost.
Eh, looks real enough to me. Fine tune the model with all the specialities that make up Marvel movies and you'll crank out good-enough drafts in no time.
I think that was pretty clear and that posted dialog is a perfect illustration.
You cannot generate the entire movie script coherently without significant human input and that's not going to change in the next several years. So, your initial claim that dialogue is "solved" is indeed false.
Is this like with self-driving cars that were supposed to be a consumer product in 5 years...in 2012?
Or like when Hinton said radiologists will be completely replaced in 5 years...in 2016?
By the way, Moore's law hasn't been a thing for a while in its original spirit.
I think art is mostly about perception and selection, by the viewer. There are others that think art is more about the crafting process by the artist. How do you tell the difference between an artist and a craftsperson?
One way I categorise artists I have met is engineer-type artists versus discovery-type artists: https://news.ycombinator.com/item?id=31981875
Disclaimer: I am engineer.
Those models are trained on artists work and put those same artists out of work. When people will register I dont think this is gonna fly.
What is special about France in this case?
Case in point, the comic artist Jens K (who, f.d, I support on Patreon): https://twitter.com/jenskstyve/status/1560360657148682242