The CRPG Addict
crpgaddict.blogspot.com
crpgaddict.blogspot.com
[1] https://www.bitmapbooks.com/products/the-crpg-book-a-guide-t...
Sometimes things get points or credit for originality or doing something well or first or before common, but also some titles will get criticized for omitting something to it's detriment which was pretty standard by that time.
"Inside Gaming" Humble 25 eBook Bundle from MIT Press for $18 running for the next ~2 weeks.
https://www.humblebundle.com/books/inside-gaming-mit-press-b...
> design, development, and theory to the history of your favorite consoles, RPGs, MMORPGs, and more
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"The Summer Fireball Game Bundle" StoryBundle 9 eBooks for $20 running for the next ~2 days.
He recently revisited Wizardry IV: Return of Werdna, notorious for being a very difficult game, and did a stellar job of going through not only how he got through its various puzzles and challenges, but more in-depth analysis of them and the game's lore...including the elusive "Grandmaster" ending, which may be the first hidden "perfect" ending to a CRPG.
Jason Dyer's blog, https://bluerenga.blog/, where he's playing through all adventure games. So far he's made it to 1982.
Jeremy Parish's youtube channel, where he's going through the game libraries of the post-1984 consoles in chronological order.
I always thought EotB was inspired by "The Bard's Tale". I played the C64 port EotB felt similar.
I got stuck because I didn't realize you actually needed a bard to sit on a throne to get past a particular puzzle. Since I never leveled a bard, I never got past that...
[0] http://www.roguebasin.com/index.php/List_of_Angband_variants
I have been trying Kerbal Space Program recently for the first time. I put it off many times because I opened it up and looked at the controls settings and saw ~100 key bindings to remember (depending on the build/launch/orbital situation) and bounced right off. Now that I'm in the career mode I see that the bindings that you actually have to know get introduced slowly, but if the game came out today I think it would benefit from more polish and hiding the complexity before you're required to think about it.