One can only wonder how it will be in the next decades.
Hard to NOT at least consider we are living in a simulation too ;).
One can only wonder how it will be in the next decades.
Hard to NOT at least consider we are living in a simulation too ;).
Msfs2020 was a clean room rewrite though so there aren't any there.
The universe can well be a computation, but “simulation” is a whole another thing.
Why is also not really a requirement either; we already know that “for its own sake” and “because I could” has been sufficient justification for many of our concoctions. There could be a real reason… but it doesn’t really matter if there is or isn’t. Let’s say to compute the ultimate question to the universe.
And the Who, ultimately, exists outside of our universe, and thus presumably cannot be identified (just as your sims character does not know of you… he can only detect your impact on his world — if you impact it).
The main issue with the simulation argument is that it doesn’t matter if it were true; if the simulation is done correctly, it’s indistinguishable from not-simulation — and you presumably only exist within the simulation so there’s no matrix-style breakout. There’s nothing to do with this information
And playable on an iPhone as well !
Thanks for sharing.
The website is fast because most of the code is written in plain C and compiled to WebAssembly. No libs or frameworks are involved, not even libc. The memory allocation code is three lines in total. The emulator runs also outside of the browser with libSDL.