The Making of Prince of Persia [pdf]
jordanmechner.com
jordanmechner.com
And it’s not just that perfection takes longer to achieve; the estimate of how long it will take to reach it will be less reliable than that of multiple smaller steps.
Because of that, I think one can even argue good is the enemy of good enough.
As a simple example, a product is more likely to see the addition of, first, one report, than a second, a third, etc, than the addition of a good report builder.
For the former, each step is relatively simple, and first value will be delivered sooner. For the latter, you’ll have to answer questions about what the full range of to be supported reports would look like.
Even if you, up-front, know you’ll need to support tens of different kinds of report, it may be hard to argue that you need a report builder even if that seems to be the better choice to get to the end result.
If you do end up with a report builder, it likely will be one designed by and written for developers. As an example, look at headers and footers in Excel, where, I think to this day, you have to type && to get a single &: https://www.journalofaccountancy.com/issues/2018/sep/excel-h....
Interesting party that night, I met another game industry person I admired as well as some other fascinating folks.
Quite funny thinking about the amount of effort required to get the equipment for this, when you consider I can literally just pull something more capable out of my pocket now.
John Romero did an interview with Jordan that goes into early Apple 2 days. It is a good complementary listen to this PDF.
I found it funny that he wasn’t sure that the video games industry would last.
For anyone else looking, it's $23 from Stripe: https://press.stripe.com/the-making-of-prince-of-persia (sadly it's only available from Amazon)
You can also get the ePub version for $8: https://www.jordanmechner.com/books/journals/?lang=en_EN
...I'd have enough for an ebook
At the time, video games seemed to be overly saturated, the marketplace was way down in sales and yes, people didn't know if video games were a passing fad or not. Computers were still more a hobbiest item rather than a thing everybody had.
ArsTechnica did an awesome "War Stories" edition with the same Jordan Mechner on how they got around memory limitations on the Apple II. It's like a video side bar to this PDF.
But I said: “No advance, no salary, and a 20% royalty. That would be my ideal.” He came right back with: “My ideal would be no advance, no salary, and a 15% royalty.”
Those marketeers...
I suppose the indie is still responsible for marketing and all kinds of other stuff.
I have already read the following books:
- Masters of Doom - The three Fabien books (just briefly as I'm not very technical)
The making-of also reminds me of Eric Chahi and his work in Another World, and how pioneering it was.
https://spectrumcomputing.co.uk/entry/2001502/Book/Its_Behin...
Direct link: https://spectrumcomputing.co.uk/zxdb/sinclair/entries/200150...
https://en.wikipedia.org/wiki/Prince_of_Gosplan
should have a link here.
Am interesting contrast, given most people know and are amazed by the game in retrospect.
MoD was really an amazing book, though. Highly recommend for anyone who played the game back when it was still new (or anyone interested in a case study in product management).
The Making of Prince of Persia (2011) [pdf] - https://news.ycombinator.com/item?id=17845937 - Aug 2018 (70 comments)
The Story Behind the Making of Prince of Persia (2011) - https://news.ycombinator.com/item?id=8406626 - Oct 2014 (1 comment)
Making of Prince of Persia now available as an ebook - https://news.ycombinator.com/item?id=3134411 - Oct 2011 (14 comments)
The Making of Prince of Persia - https://news.ycombinator.com/item?id=952029 - Nov 2009 (9 comments)
Edit - and why not:
Prince of Persia in JavaScript - https://news.ycombinator.com/item?id=29710538 - Dec 2021 (226 comments)
Prince of Persia open-source port based on the DOS version disassembly - https://news.ycombinator.com/item?id=29316058 - Nov 2021 (96 comments)
Prince of Persia has been released for the Atari XL/XE - https://news.ycombinator.com/item?id=28983738 - Oct 2021 (17 comments)
Fanmail from Romero (Doom) to Mechner (Prince of Persia) - https://news.ycombinator.com/item?id=22972396 - April 2020 (1 comment) (<--- this is charming ----)
How Prince of Persia Defeated Apple II's Memory Limitations [video] - https://news.ycombinator.com/item?id=22650980 - March 2020 (57 comments)
A 30th anniversary note to Prince of Persia fans - https://news.ycombinator.com/item?id=20293779 - June 2019 (96 comments)
Prince Of Persia Code Review (2013) - https://news.ycombinator.com/item?id=19478499 - March 2019 (49 comments)
Prince of Persia Ported to the BBC Micro - https://news.ycombinator.com/item?id=16725362 - March 2018 (17 comments)
Prince of Persia: Sands of Time free download for Ubisoft's 30th birthday - https://news.ycombinator.com/item?id=11912358 - June 2016 (20 comments)
Prince Of Persia Code Review - https://news.ycombinator.com/item?id=5917888 - June 2013 (30 comments)
Prince of Persia – HTML5 - https://news.ycombinator.com/item?id=5223470 - Feb 2013 (39 comments)
'Prince of Persia' creator Jordan Mechner on telling stories in 48k or less - https://news.ycombinator.com/item?id=3901599 - April 2012 (5 comments)
The Geeks Who Saved Prince of Persia’s Source Code From Digital Death - https://news.ycombinator.com/item?id=3871080 - April 2012 (17 comments)
Prince of Persia source code released (Apple II assembly) - https://news.ycombinator.com/item?id=3851605 - April 2012 (70 comments)
Jordan Mechner, Creator Of Prince Of Persia, Finds Original Source Code - https://news.ycombinator.com/item?id=3776280 - March 2012 (1 comment)
Prince of Persia creator finds lost source code 23 years later - https://news.ycombinator.com/item?id=3772233 - March 2012 (67 comments)
Prince of Persia C64 - Development Blog - https://news.ycombinator.com/item?id=3286101 - Nov 2011 (2 comments)
Prince of Persia for Commodore 64/128 released - https://news.ycombinator.com/item?id=3118358 - Oct 2011 (51 comments)
Prince of Persia source code documentation [1989] [pdf] - https://news.ycombinator.com/item?id=961713 - Nov 2009 (15 comments)