I worded that wrong. I'm a lisper as well. I should have said "The interface for functions/data is uniform across both." That's much more verbose. It's why I quoted the "are" I used in my initial post.
My original post was also incomplete. When I said "everything is an object," I meant in a scope larger than the language itself. If you've ever played around in a smalltalk environment, you quickly realize how powerful the OOP idea is, when the programming language becomes a uniform interface for EVERYTHING. You can literally send messages to the objects that make up the environment. I can create and modify a GUI program live simply by sending messages to the Window class. OOP is very powerful when it's turtles all the way down.
To be fair, I didn't "get" OOP until I did Smalltalk. Honestly, everything else SUCKS compared to it. All the same, learning Smalltalk gave me an appreciation for the paradigm and I grokked it in a way I hadn't before.
Also, since you're a Lisper, the third chapter of Structure and Interpretation of Computer Programs is implicitly about Object Oriented Programming. It's surprisingly helpful. It focuses on "message passing" and how it affects program design. It also addresses how OOP creates an informal type system and the problems associated with that. It manages to do all of this without ever talking about OOP by name, or bringing up anything stupid like inheritance.
I can't really comment on your C comment. While I "know" C, I've never done any extensive programming in the language (sadly,) so I'm not really qualified to comment.