I'm still hopeful that this technology will enable writers who have a good idea for a story to build much more on their own without having to be in a position to hire voice actors and artists: whether that's pixel graphic backgrounds for adventure games with decent text-to-speech for characters, or 3D worlds built in Unreal with Metahuman-generated NPCs playing out a curated story within a procedurally generated city.
There being lots of low/mid quality games is, I think, a problem that already exists today on app stores -- on Steam especially between Greenlight & vast numbers of games 'releasing' in Early Access... and the more that a single writer with some dev skills can do on their own the more opportunity they have to develop their games as a brand, and get feedback to fire their creativity.