The Epsilon Method
jakobgreenfeld.com
jakobgreenfeld.com
This is all so depressing.
Here are a few:
> ... Moiz Ali did ... Native Deodorant (acquired ... for $100 million). ... The only thing he did different was to start selling it directly on the internet instead of going through the usual retail channels.
> Alex West’s Cyberleads ... ($300k in yearly revenue). ... a carbon copy of Growth List and the only thing ... changed was ... to make it laser-focused on agencies.
> ... Shaan Puri’s Milk Road newsletter (100k+ subscribers in ... 6 months). He ... copied ... The Hustle but switched the topic ... to crypto.
What is interesting to me, is that you didn't copy the last one:
> Another great example is Will Cannon’s Uplead ($8M in yearly revenue). His whole business idea was to copy ZoomInfo but make it more affordable.
All they did was copy an existing business model and undercut on price, which is generally a race to zero and rarely works.
Feels like the epsilon method is to copy but an infinitesimally small amount short of blatant copying.
Another, more generous reading, would be to say, "stand on the shoulders of giants and reach further".
Not to say small incremental improvements aren't good or worthy of businesses, I'm not. I think those are good and worthy. But the size and nature of the epsilon does matter because if the change isn't significant, then the result is effectively just a copy.
Also, although blatant copying in the writing/art/music is bad, in business it can be fine. If someone in my local area decided to open up a coffee shop or auto repair garage that were basically copies of other like businesses elsewhere, that would be fine; the 'epsilon' being they use a different name and branding. If that's the advice, its fine advice. What rubs me the wrong way is that it seems that the article is advising blatant copying but in giving it a cover to seem like its not. If the advice is to copy other successful businesses, then just say that. This doesn't need to be given a fancy name like 'the epsilon method' as if its some new innovative concept. Copying (with slight differences) is not a new idea. People know about copying already.
In your example, say the comedian is testing the joke on a new demographic (christian vs. jewish, say), so the epsilon in this case is not just the substitution of a word in the joke but also testing the joke on a new "market".
On the one hand, I think there's a place for giving credit to the original source and even having things fall under (some limited form of) copyright. On the other hand, I also see the need for experimentation and freedom to use ideas, which aren't and shouldn't be copyrighted.
Wikipedia wasn't the only internet encyclopedia, it just happened to be the one that "won". Maybe there was a reason why Wikipedia won on merit but random chance was, no doubt, a big part in it.
Relying too heavily on the novelty of ideas prevents experimentation.
However, that's not really my primary issue with this article, as I've said in a couple other comments here, my issue is that 'the epsilon method' itself is not a new idea or concept. Both 'copying' and 'copying with slight differences' are already well known by everyone everywhere. So much so that there are whole bodies of law that attempt to define when its ok and when it isn't. The article is presenting this as a novel and insightful idea when it is not.
Note that this is also in the context of startup culture and a pushback to the 'zero-to-one' idea, so in that sense it's novelty is highly context dependent.
After a couple dozen epsilon-delta proofs it’s a hard association to break.
> Here, we simply copy an existing and functioning machine and then focus on modifying one or maybe two of the moving parts.
Here "machine" is understood to be "business model".
This is in response to "moonshot" (or "unicorn"?) ideas/business models:
> That’s the problem with zero to one ideas. You have to be lucky enough to find a functioning combination before you run out of time and money.
>The idea is to copy something that’s clearly working with some small but sufficiently significant changes.
>Instead of trying to go from zero to one, we’re going from one to one plus epsilon, where epsilon represents our small change.
I see this a lot in indie games. Many games that do well copy an existing idea, with a few tweaks/transmutations to make it unique. Theres a sweet spot of similar enough to reuse the template (and not get stuck in the weeds during development), different enough to be exciting. Dota Underlords > SNKRX > Just King comes to mind, where the slot machine/tribe/economy mechanic is kept wholesale.
Or Slay the Spire, which has been copied to death in the last few years.