The First Three Discworld Games
filfre.net
filfre.net
Still it was gorgeous, with beautiful details. I remember that when you left the keyboard for too long, Rincewind would start calling out for you, which was a bit creepy first time that happened; as if he'd actually come alive and was really annoyed and irritated by my absence.
Also, and I know I'm being pedantic but I can't help it; the cardinal directions are wrong.
On the Disc, the Ankh runs Hub to Rim and the approved map projection[1] of the Disc position Ankh-Morpork in what we would call the 'South', and on the approved map of just Ankh-Morpork[2], it shows the Ankh running 'North-South', but in the game the Ankh incorrectly runs 'east to west'[3].
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[1] https://i.imgur.com/OKHwm.jpeg
[2] https://i.pinimg.com/originals/1e/73/35/1e733507191968e58398...
To be fair, this game came out in 1992, decades before Pratchett could be coerced into the idea of providing a canonical map of the disc. :P
"You can't map a sense of humor. Anyway, what is a fantasy map but a space beyond which There Be Dragons? On the Discworld we know that There Be Dragons Everywhere. They might not all have scales and forked tongues, but they Be Here all right, grinning and jostling and trying to sell you souvenirs."
As for encountering other players, a quick look tells me that there's around 50 other players online (a far cry from its heyday, but still active for a MUD in this day and age). You're likely to encounter other players spontaneously in the guild houses, but almost certainly never if you're just wandering the wilds. But there's a general chat if you just want to chill out (or at least I think there is, I haven't actually played in over a decade :P ).
Actually anyone except for witches and wizards can use that ritual with a faith rod, as well as regular passaging (Divine Hand). And to add a few more methods:
- The JPCT wizard spell (magic portals) is another common method of travel, available to anyone via scrolls (but more easily for wizards, who can remember it).
- There's arcane transport for faster (though more expensive) travel, compared to carriages, especially between continents.
- Some use L-space for travel, or follow Khepresh (an NPC Hat priest who visits random players).
- The taxi system, with players moving other players around (for a small payment, free for newbies). 5 taxis online at the time of writing.
- "Speedwalking" (client-side routing) is commonly used as well.
Thanks for the tip.
I found a copy of Noir back in 2006 after reading about it on Home of the Underdogs, misplaced it during a move, and never completed the game. Until I came across the save data while exploring old hard drives during the pandemic, I'd completely forgotten about it.
[0] https://www.payneful.co.uk/blogsplosion/2017/06/15/how-to-ge...
[1] https://www.payneful.co.uk/blogsplosion/2020/01/12/public-se...
Great game though.
By any chance? Great for not getting the answer spoon fed, and being given more of a nudge in the right direction
Burned into my auditory memory.