Great concept, garbage execution.
Great concept, garbage execution.
Some ideas just work better on a big screen, mouse and keyboard. We shouldn't limit ourselves just to make everything work on an iPhone.
That doesn't preclude criticism, however. Might want to check out current stats for mobile browsing. I've been in web development for 20 years and the numbers continue to go up. So again; no, but you're excluding a lot of traffic, and users. And for a site relying on crowdsourced data, that seems like a poor choice.
If you spend 3 hours at a dealer after you’ve identified a single car you’re interested in, part of that is on you.
Yes, I’ve walked out twice. One dealer rescued the deal; the other lost the sale to a dealer about 20 miles away.
This sentiment has become equivalent to "is it really necessary for everyone to access this?" Buying an entire desktop computer for home use just to cover the fringe cases is now a luxury.
(Not to mention the two primary use cases are reporting and viewing prices on your phone when you are at a dealership)
1. https://www.statista.com/statistics/277125/share-of-website-...
Even though I know better all my products are still desktop-first then checked against mobile screen sizes. It's just the reality of how designers and engineers still work. We should probably get to a place where we have a secondary monitor that by default shows 3-4 virtual mobile devices the entire time we're working.
I don't see anything this site would have to "limit itself" by to support mobile.
Since buyer's time is valuable, and wasted negotiating time frustrating, having a friction-free non-delayed experience would surely be a valuable data-point to many -- as in "I don't want to use a dealer whose average time-to-final-price is more than 30 minutes."