Meta Reports Second Quarter 2022 Results
investor.fb.com
investor.fb.com
Like ... why? They hired 20 000 employees net in a year? And Zuckerberg now somehow says that they need to tighten the belt?
2017 20,658 43% yoy
2018 30,275 47%
2019 39,651 31%
2020 52,534 32%
2021 63,404 21%
There are about 65000 CS students getting a diploma each year in the US. I wonder how many of FB employees are SWEs.
Is there a break down somewhere of how many are SWE vs SRE vs support?
[1] - https://engineering.fb.com/category/production-engineering/
I'm a former Meta PE who reinterviewed internally as a SWE and then left because I was told that I'd have to move countries to finalize the conversion (because my location was a non-SWE site).
- Prestige. There are a lot of companies (especially VC funded startups) that have massively over-hired because a large headcount of high-end engineers is a signal to the market (and importantly, VCs) as to your seriousness.
- Talent denial to competitors. If you don't want anyone to catch up in a space (say, VR) you can get a long way by simply hiring the entire talent pool dry. This is however an incredibly expensive strategy that presumes you have a gargantuan amount of cashflow. I suspect this was a large part of FB's strategy, but they are no longer in a financial position to sustain it. Google has done this to a large extent for AI, and do not appear to be letting up.
- Just like code, forming new teams is easier than refactoring old teams. In big companies every part of the product feels essential (until the crisis moment, where every cut is on the table and a more sober accounting occurs), and so the default inclination in good times is to keep every team but add more teams/headcount in order to take on additional work. In bad times one is much more inclined to exchange one initiative for another, rather than simply accumulating initiatives.
- You retain engineers by giving them money/stock, and by giving them a well-defined system towards advancing within the company. Typically in BigTech advancement into the senior ranks is defined largely by ability to lead major efforts that require significantly-sized teams to build out. You need a steady pipeline of junior engineers in order to keep more senior engineers on the advancement track. Orgs that stop growing have their engineers' career advancements slow/freeze and will eventually suffer attrition for it. If your org isn't growing, it's shrinking.
- You retain management by giving them more reports. Power and influence within the company is largely correlated with the number of people you manage. This is both for stupid signaling reasons, but also for real practical reasons - the more resources a manager has the more they are able to take on initiatives that move their org (and themselves) forward.
Everything from management to IC is aligned around continuously growing orgs. It takes a massive external shock to undo this dynamic.
Also FB has been hireing way more than I thought for a long time:
mhio posted further down:
2017 20,658 43% yoy
2018 30,275 47%
2019 39,651 31%
2020 52,534 32%
2021 63,404 21%
2022 83,553 32%
Between 2016 and 2018 a 4 person team would go 4->6->9. Assuming even distribution of new hires.
Any team bigger than 4 would probably need a split.
I just don't see how any organization can grow this quick without cracking big time.
I think modeling the median tech employee as someone who wants to sit around and do nothing is inaccurate - most want to do something productive or fulfilling. Left to their own devices the average engineer in the average tech corporation will trend towards doing something.
The real trick is whether or not that thing is of high value to the company.
You can think about work almost as a gas - it expands to fill the container it's in. Which is to say, if you hire more people, those people will come up with work to occupy themselves. And I don't mean this in a "people are stupid and they will work on stupid menial shit" way - they will actually (in the median) try to come up with something they think is meaningful and important!
The problem is that this "bottom up" approach where people at the leaf nodes of the org tree come up with their own work requires intense curation from the top, otherwise the natural tendency is for lots of teams to form to very excitedly ship a lot of stuff of dubious value to the business.
tl;dr: The problem isn't engineers sitting around idle, it's that unguided engineers tend to get very busy shipping stuff that doesn't matter, or may actually be destructive to the business.
Side note: Google is like this internally, and I suspect (having never worked at FB) that Meta is likely similar. Upper management provides very little product guidance, so figuring out what work should be done and what they should ship is decided very close to the leaf nodes of the company. This IMO goes a long way to explain why Google cancels so much stuff - many, many engineering hours are spent shipping products that do not matter, and eventually the company has to wind it down.
Half the adults on this planet use a Meta product DAILY, and they added some 3% to it in an incredibly difficult environment.
The only interesting thing in the results are the lower ad prices.
If Facebook and Instagram are losing the eyeballs of rich young people, and instead the DAUs are Indians and Latin Americans (as far as I know, these are the demographics on WhatsApp) with a lot less disposable income, those ad dollars are going to run away fast.
It looks like that shift has begun to happen, with the reductions in ad prices and the increase in sales expenses for less revenue.
Meanwhile, their costs are through the roof, they're spending billions on a market segment that may not exist and the executive leadership at the company isn't focused on the core business.
Meta just running their social media business would be a good dividend stock. They probably are transitioning away from growth to a mature company and can take a lot of profits off the table. But "Meta we're going to chase another home run" is both not a growth but also a bad mature stock...
The days of Meta making huge acquisitions are over. The world governments aren’t going to allow it. So now Meta will actually have to innovate to compete.
And what are they up to? Copying features from TikTok. Losing $2.5 billion per quarter on VR while making little to no progress.
WhatsApp is the biggest moat, but it’s also the hardest to monetize, and Meta has given no evidence that they can fend off a challenger without acquiring their way out.
Good luck to anyone holding Meta stock. They won’t be able to buy their way out of this, not this time.
1) Founder still has majority voting shares, gives a lot more freedom.
2) I think the Metaverse stuff will pay off in the long run
3) They are making the changes necessary to compete with TikTok.
I am buying shares now at this price
Now with all that said, I think there's a snowball's chance in hell that VR headsets become as ubiquitous as cell phones. It won't happen until AR. It's like TiVo and Netflix.
This is probably out of the cards for a generation. (At least in the U.S. and EU.) What Facebook fights with, they'll have to build on their own, a handicap not shared by their peers.
Them being ubiquitous or not doesn't change how inconvenient it is to not have vision of the surroundings. It's also not practical to use them.
2) They will be facing increasing amounts of competition ex. apple. The metaverse is more than the hardware. The first big player in this space will be a game company, possibly one we aren't aware of yet.
3) Not enough to change anyone's usage habits. Just slows down the inevitable.
4) Privacy and the ads environment will continue to hurt them. There's no answer to this yet.
Don’t drink the FB look-aid that tries to make it seem as if the metaverse isn’t already here. It’s Fortnite, Minecraft, and Discord and has nothing to do with VR and everything to do with virtual spaces. VR is FB’s attempt to buy their way into the gaming scene in a market that isn’t already dominated by existing players — PC/Console/Mobile.
I am bearish on FB for this reason. Companies with dual-class founder-dominated governance I think will increasingly see this where the founder fails to step aside for new leadership. More than that, FB more so than most other tech companies has constructed a cult of personality around its founder - even if the mechanisms existed for Mark to step aside it's unclear if the company can culturally withstand the change.
Think Ballmer-era MS, but except with zero corporate governance mechanism to replace him with their equivalent of Nadella.
I know we tend to worship founders around here but there are many instances where a founder is no longer the right leader for the company. My personal feeling has been for some time that Zuck is not the right leader for this stage of FB and seems to be doing more harm than good in the top post.
But what about ten years from now? What if his wife or kids retain control and act against shareholder interest? Giving different voting rights to share is a terrible idea in the long run.
I work at a startup that recently IPO'd and one thing that surprises me is the number of people who have gone through several rounds of promotion that have never worked at another organization. You can easily tell who is who by the level of maturity they have in their decision making. Even senior directors that have never work some place else have a very visible lack of understanding that "things are different elsewhere".
I realized the other day that Zuckerberg is one of these employees. He has never worked someplace else, has no idea what other ways of doing things exist, and has only ever known one way of doing things.
Having someone like this have majority voting shares tells me that a essentially a kid is still running the show. Zuckerberg got incredibly lucky in his first job as founder, but has never developed the skills to pivot an existing company into a new space. In every role I've interacted with from software engineer, PM to designer having only experience at one company is a huge negative in solving new problems, I don't know why anyone would think that somehow a CEO would be exempt from this problem.
Regardless of how you feel about these people, personally, it doesn’t make sense to paint him as being naive in any way about business.
1) Zuck doesn’t know how to innovate.
2) Facebook, now Meta, has achieved 100% of their recent growth through acquisitions.
3) The days of Meta being allowed to make big acquisitions are over. World governments have already started clamping down.
4) Copying TikTok features is just more evidence of 1.
5) Ad regulation is coming.
6) The Metaverse play seems comically distant, and shareholders won’t stomach losing $2.4b per quarter on a gambit while the core business declines.
7) Zuck has a majority of voting shares. I’m shocked you think this is positive. It’s an extreme negative. Zuck can prevent the company from course correcting.
Au revoir, Facebook.
The only way forward is for them to kick out Mark, stop the insanity that is Metaverse, focus on their core and play nice with the platforms and regulators.
It might be hard to convince him to give himself the boot, especially while the company continues to make gobs of money. Maybe we'll see a compromise where the company starts paying a dividend and Zuck shovels the rest of the cash into his passion project.
In any case, it will be interesting to see how the Metaverse thing will eventually perish.
In what way? If Facebook wanted to replace the iPhone with some "metaverse" device they would need to be able to build a device way more advanced than their current offerings at a price point equal to or less than the iPhone. That means they would need to make up for thousands of person years of engineering, manufacturing, and operations expertise that Apple currently has.
You're basically saying "If Facebook could build a copy of Apple from scratch and make some compelling products, they could be the next Apple". Samsung is an industrial behemoth and just keeps up with Apple.
Not only is that unlikely it doesn't even sound possible.
And if they achieve it then it will be a game changer as big as the internet or smart phone.
It's not an anti-capitalism stance to call Metaverse idea for what it is - trying to sell an elephant. Capitalism is not about going all in on the craziest ideas ever.
What is their bet anyway? What users' need are they trying to address or create?
Is this a new and better video game platform? Even if they are successful, VG are still very niche, especially compared to their social network user base.
Is this a new way to consume content? Sounds a bit fussy to me to have an extra device or two just so you cannot turn away when they run ads. People still are not that eager to put on 3D glasses to watch a movie. Are they betting that in the nearest future the reality is going to suck so bad that people would want to escape it? That's just bleak. What else? Realistic porn? Virtual learning? That's peanuts.
Is this going to be augmented reality instead? Some kind of wearable device? We already played with google glass, did not catch on. Plus regulation in many countries already caught up, so you cannot just wear video recording device whenever for example.
Who are the end users? Who has hours of time to consume uninterruptedly whatever content they can provide in their Metaverse? Certainly not the people who has money to spend.
In the end it's an adversarial design to capture all users' attention for prolonged periods of time, the pay off for the user has to be astronomical.
It is Roblox. It is a collaborative building environment where the content that people create and share for one another is the interactive world rather than text, photos, or videos, done through VR rather than traditional computing.
This is the first time I am hearing about Roblox, looks video games adjacent to me. Meta would not be able to convert their billions of users to a similar platform.
They have to convince users to give up the time they spend now elsewhere on this experience. I suppose it has to be insanely addictive and rewarding, and also it has to have no barriers of entry.
I am just not seeing it in the Metaverse. I mean people gave up the horizontal video format in order to easier consume media, and Meta is trying to convince everybody that people would wear or implant (?!) a devices to have better fidelity video experience? The entertainment value is just not in the resolution and collaborative content creation is already possible without Metaverse and is niche.
At this point I consider the Metaverse idea just smoke and mirrors to convince investors that they have the next best thing with 30% year to year revenue growth. I don't think Meta would go anywhere soon, they're just hitting the ceiling of easy money they were making and now it's getting harder to have such margins.
They're essentially trying to _create_ a new need in the minds of consumers, I think.
The trouble for them is, this rarely works. This is quite different to, say, the iPhone; when the iPhone showed up, the market was already inclined to think "it would be nice if there was a good phone that could do more stuff than my Nokia"; it wasn't specifically demanding an iPhone, but an iPhone was a good solution for what it was demanding. It's not clear that anyone is demanding a 'metaverse'.
The FB discussion isn't about anti-capitalism. It is the general theme of HN.
Like most HNers you are lacking imagination in what VR will do. Just like everyone who poo-poo'ed what is possible from Computers, Internet, Mobile Phones.
Yeah before iPhones, we already played with Palm Pilots and Microsoft CE hand held devices.
End users are all of humanity (minus some stubborn Luddites. But you never invest / build strategy around luddites)
If VR helps you master skills better, help firms to be more productive, that in itself is a good enough use case for everyone to use VR
The fact that VR systems can provide experiences closer to reality means the applications are boundless.
You seem to make a lot of these sweeping statements. They're full of stupid assumptions and generalities. It's a boring shtick and I'm not really seeing you back it up with your dizzying intellect.
Besides being casually insulting to a huge group of people you don't know, it's also a profoundly stupid assertion.
There's no subset of people on HN that at any point poo-pooed computers, the Internet, or mobile phones. A significant population here have been involved in building those things. You're trying to assert that because someone isn't fawning over wide eyed promises of some technology they're some sort of backwards Luddite.
History is littered with technologies that did not revolutionize the world. There's little guarantee VR isn't going to end up in that heap. It's had a lot of promise for decades. It's got fundamental technological, ergonomic, and physiological problems to overcome before it's going to be attractive to anyone but enthusiasts. Even then there's no guarantee that it will take off in a significant way. Even if VR takes off there's no guarantee and little indication that Facebook's vision of VR will take off.
I was there when engineers of the 80s/90s poo, poo'ed commercial success of the internet.
I was there when engineers of the 90s poo, poo'ed iPhones (it's just a drive with a phone jack that can make calls)
I was there when engineers of the 00s poo, poo'ed Twitter, Instagram
Yes, I have sufficient data to safely conclude that smart people close their mind pretty early in their life (A curse of intelligence). There is in fact plenty of research around this. That's why you end with Grammar Nazi's, Language Nazi's, Social Media Nazis.
Very few escape the curse of intelligence (why would they? They pretty much get a cushy job and can lead a comfortable life with their blinders on).
> I was there when engineers of the 90s poo, poo'ed iPhones (it's just a drive with a phone jack that can make calls)
>I was there when engineers of the 00s poo, poo'ed Twitter, Instagram
A good portion of HN was also part of all those conversations, I know I was. Suggesting the zeitgeist of any of those fora was poopooing new technologies is ridiculous. The fact those fora were enabled by those technologies should tell you that your position is absurd.
You've created a strawman out of a fantasy cohort of technology enthusiasts ignorantly poopooing technologies. Because you can easily beat up your strawman you seem to have convinced yourself of your own superiority.
Maybe you should take your passive voice casual insults to some other forum. Go wow them with your Brobdingnagian intellect. Your valuable insights will be sorely missed but you're wasting your time here.
One day HN will be irrelevant, as the true value creators will move on to something else. As a superior prognosticator, I'll know when and I'll leave ship.
If Facebook can solve all these huge technical hurdles they need to do so in an affordable device. Then they need to develop the operations capacity to actually build and support them. Then they need to make a compelling experience that normal users would actually want.
Facebook does not have a history of executing on those things. They also don't look like they're making any moves to be able to execute on those things.
So clearly Meta does know to ship a popular device at scale.
You'll also note 5 million is a twentieth of Apple's iPhone sales. So even if Facebook solves all of their other problems they have to ramp up production 2000% to "replace" Apple.
That is a heavy fucking lift from where they are right now. When the iPhone was released it did what dumb phones did and then some. It's killer apps were the media playback and the Internet. Facebook has yet to demonstrate a killer app for their VR.
Once upon a time Apple was a much smaller company. They strategized to one day have something they called a "dynabook". Their first attempt, the Newton was not good at all and much too expensive.
Looks at TikTok...
Don't think dethroning the lizard king is going to be that easy.
That said I laughed out loud to this. I’m not a FB fan because of all the dark patterns.
Edit: Added “only”
Then they'll be as dead as eternal money-losing cash pit Uber.
someone whispers in my ear ... correction, I'm being told Uber is still not dead.
I know, I know, I'm as confused as you are.
Don't be, for the last decade or so money has been extremely cheap.
For anyone focused on fundamentals many of these companies don't make sense and it all seems eerily similar to the dotcom logic (anyone old enough will remember claims of "new economy" and "things are different"), but for anyone interested in growing their money, spending more than you make while money is essentially free makes a lot of sense.
The thing many people still don't understand is that the era of cheap/free money is coming to an end and there is going to be a lot of reality coming to surprise companies that aren't actually able to become profitable in an era without free money.
This doesn't just impact companies that currently don't make a profit, but those that make their profits from other companies that don't make a profit. How much AWS is paid for by startups that don't make a profit? How much of meta's ad revenue is ad-spend from companies that don't make a profit?
We'll soon be finding out.
Modern day Linux on the Desktop.
Meta's operating income (i.e. profit before taxes and interest basically) for this past quarter was $8.3 billion. That's roughly the same as Exxon did in its Q1. "Au revoir" seems premature when they're still raking in that much cash.
I love how people keep saying Facebook is dying, yet TikTok still doesn't have as many active users as Facebook, WhatsApp and Instagram.
The only application that does is YouTube.
Facebook has ~2.9 billion monthly active users.
These are stats from Q1 2022.
FB's products are trending downwards and TikTok is trending upwards. FB has pulled out the stops to stop the slide but has yet to find success doing so.
If FB doesn't arrest the slide from relevance it's only a matter of time until TikTok catches it in absolute terms. The salient question isn't whether or not FB is bigger right now (the answer is unequivocally yes) but whether or not they can halt/reverse the decline of their product.
Facebook:
https://www.statista.com/statistics/264810/number-of-monthly...
Family Apps:
https://www.statista.com/statistics/947869/facebook-product-...
So assuming they're just an online entertainment company, Netflix is higher, Twitter is about the same, Disney is probably on the up, Activision and EA have similar downward trends, so I don't know, might still be too noisy to tell.
Personally if I were a betting man I'd be shorting them hard. People are quickly souring on the entire social media industry. There's no reason it had to stay around
Life and work are nearly impossible here without Whatsapp.
- Earnings: $2.46 per share vs. $2.59 per share expected, according to Refinitiv
- Revenue: $28.82 billion vs. $28.94 billion expected, according to Refinitiv
- Daily Active Users (DAUs): 1.97 billion vs 1.96 billion expected, according to StreetAccount
- Monthly Active Users (MAUs): 2.93 vs 2.94 billion expected, according to StreetAccount
- Average Revenue per User (ARPU): $9.82 vs. $9.83 expected, according to StreetAccount
Facebook isn't a Hedge Fund. They want to beat their competitors, not market research predictions.
Not quite. They want to satisfy shareholders. Beating competitors is second-order because the shareholders will be happy (read: get more money) when that happens.
For one, Google+ never matured in terms of user engagement or DAU that interacted with its social feed. It's not Facebook's "war story" but a story of Google's own failure.
Yikes!
And not being a world leader won't tank their stock or somehow erase the company. There's still real earnings/value to be had in VR and they're early in the space. As long as the space as a whole is successful and Meta stays a part of it, they'll continue to receive revenue which will continue to drive stock growth. They might not forever stay a behemoth, but they're not going anywhere any time soon.
I don’t think FB knows how to make games. They know how to make social media platforms and web technologies but making games is it’s own skillset.
People consume content either in small chunks or on the background. Sure, teenagers and gamers are different, but the investment one has to make to build Metaverse cannot pay off with just this subset of users.
But it may not be a peak for facebook, the company - it is time for a new product.
Facebook successfully digested any vital competition in the social media market, the big question is whether they (still) have the innovation gene in their DNA.
Alternatively, they could keep acquiring any new emerging social apps like BeReal, especially targeting the youngest people, so the platform can keep the attractive demographics forever.
As an app though, no clue. Haven’t had a Facebook account for 6-7 years. Feel like people just have such a poor view of social media now that they are on a downward spiral. Lots of smart people there though, hopefully we can move away from social media and focus on social welfare.
I attribute many (most?) of Facebook's prior successful pivots to having better intel on emerging products and segments. By using stuff like a VPN product (Onavo?) to surveil their users.
How's Facebook going to get that kind of intel now?
What's informing Zuck's pivot into VR? Hunches? Reading back issues of Wired and Mondo 2000?
Still profitable in a market downturn even with rising inflation fears causing everyone else in big tech to slightly miss expectations. DAUs, MAUs up again and they will be here for another 10+ years like it or not.
It's business as usual folks.
This is after all the company that is betting its future on clown shows like this: https://twitter.com/MetaQuestVR/status/1551943338038726657
It's hard to decide what is the more inept management between the Twitter crypto avatar bros and the meta "meta" verse people.
[1] Looks like this is pre-tax? I'm calculating 25% post-tax margins.
While the misses might not look bad in isolation, the overall picture isn’t looking good. The COO just quit after an extremely successful run, guidance is bad, and worst of all, the planned rebranding to Metaverse has been hijacked by crypto bros shilling ponzis on steroids.
They're best positioned to combat the ATT changes. No one can handle the engineering costs of navigating that and the data limitations as well as them. Their direct response advertising base has no where else to go, snap just proved that.
The meta verse re-brand is meant to be forward looking (although IMO not close enough for their needs). They can't grow social media forever - especially as social views of it sour.
wat?
Instead of Facebook being the metaverse, its now one of many - most of which are vaporware (which can potentially turn off users from the concept altogether).
Hopefully their metaverse play is a costly fatal distraction that will ultimately lead them to lose more money while lots of people run away from using their platform.
The fact they are ruining their own product [0] to compete with TikTok shows that they have completely run out of ideas.
There is no saving Facebook / Meta this time.
[0] https://www.washingtonpost.com/technology/2022/07/27/instagr...
"A new CEO" - gave them that much needed new life lease
"Macroeconomic uncertainty" is almost certainly code for "fear about an impending recession." An advertising company like Facebook is especially vulnerable given that ad spending is one of the first things to go when companies start losing customers/revenue/investors in the early phases of a downturn.
The first thing to know about Facebook is that they view the social media landscape in two dimensions: format and audience size. Format here means text -> audio -> video. So if you look at the match up between audience of 1:1,000,000 and text you'll find Twitter, for example.
This has served FB quite well but what happens after video, if anything? Well, the company believes the next two steps are VR then AR. In this context, the Oculus acquisition makes more sense.
Meta is ultimately (IMHO) suffering from a problem similar to what Microsoft had in 2000: it didn't know where to go and lacked leadership and direction. With MS and Netscape, MS really believed they were doing normal MS things until the governmen tintervened and they didn't really know what to do.
There have been three big initiatives from the top at FB that IMHO didn't and still don't make sense:
1. In respons eto the misinformation aroundd and subsequent to the 2016 election, FB decided to try and police truth with "fact checking". This is a huge mistake. Nobody is going to be happy. There will always be a line where people disagree. Even in clear cases of false information, as we've seen you're going to still upset a lot of people. This was always a losing strategy;
2. They decided to merge WhatsApp, FB Messenger and IG Direct to try and "win" the US messaging market against iMessage. Years before this there was no concerted effort to merge FB, IG and WA accounts. When asked, Mark said they were differnt ecosystems with different permissions. It didn't make sense to try and unify them. Well that fell by the wayside and angered users in the process; and
3. The Metaverse. Much like VR in general, I don't htink is ever going to be mainstream. It doesn't solve any problem. AR might if we can ever get AR glasses to work but that's a pretty big if. For now, people love their phones. They don't love VR headsets and (again, IMHO) they never will.
So now Meta stock has lost half its value. The best performers will be looking at the door. An effort to weed out low performers is going to make things incredibly toxic. It won't weed out bottom performers. It'll weed out those who are the worst at politics because that's what employee calibration is.
None of this is address the real problem: leadership. There is no top-level direction (that makes sense). Who you should be looking to lose is 50% of the people from directors right up to Mark's level. ICs and "leaf" managers don't decide company strategy. Direct this at those who do.
As a kid I thought I would love VR. And even as solid as the modern experiences have gotten, spending more than 15 minutes in a headset is nauseating, and there's so much ceremony to get set up and you pretty much are expected to stand while playing. I'd rather veg out on the couch with a PS4 controller, I guess?
Yeah VR tech needs to become much more seamless before it impacts the market. But we can see that as headsets get better, a larger market segment is willing to take part. Every upgrade in experience and ergonomics opens up another tier of user.
https://store.facebook.com/help/accounts/?intern_source=blog...
Disclaimer: I work on a team that's helping out with this effort
No company or CEO deserves less trust than Meta and Zuckerberg.
All I can say is that it won't happen on my watch, and that the company gives product teams the tools and training to protect against such abuse before it happens, and incentivizes the raising of any privacy issues for many reasons including the FTC consent order that Zuckerberg has submitted to.
I'm one of the users frustrated when accounts were forcibly merged, but thankful Meta listened to user feedback and will revert it moving forward. No particular reason, but like many others, I prefer to have a separate identity for each service, instead of commingling all of them together.
Just FYI this is not a uniquely Meta problem or even a Big Tech problem. This is going to hit almost every tech company. Stocks are down across the board, and Meta stock losing half its value is just business as usual in this economy. Best performers will look at the door to... end up at another company shedding its stock value for the same. Layoffs and cuts always create lots of FUD and while they're generally based around performance, politics is omnipresent and will always result in unjustified winners and unneeded losers.
-MSFT: up 267%
-GOOG: up 143%
-AMZN: up 131%
-AAPL: up 316%
and META? down 6%
If we look at YTD:
- MSFT: -19.68%
- GOOG: -21.67%
- AMZN: -29.02%
- AAPL: -13.93%
- META: -49.91%
You're losing money on your compensation package anyway. If your base salary is high enough at META (given cash on hand), then it can offset losses at most of these other companies. That said, META is probably most poised to suffer from a brain drain because of its relative stock performance. I still don't think it's going to lead to any sort of talent crisis (unless this triggers an exodus of senior talent holding the company's infra going or some other cultural factor.)
Job hopping slowed during the pandemic, and recession concerns, differences in WFH policies between companies, etc may extend avg tenure >2y.
Also, good options are drying up.
People left Apple, MS, Amazon Google to go to Meta + Netflix + unicorns (and subsequently moved between this second category).
Netflix and Coinbase seem terrible options right now. Shopify too.
Lyft, Uber? Can the runway hold?
Snap, Twitter? Even worst than Meta.
Airbnb? Instacart? Maybe, dunno.
Stripe is probably the last great choice.
Big tech is kinda the only game right now, and leaving Meta for another big co is unlikely to lead to higher comp even with stock variance. Esp. if Google tries to downlevel you as they often do.
I'd be surprised if there's any significant exodus of top Meta talent.
Whatsapp. I still don't understand this purchase. Whatsapp is great but paying $21B for something something you have no idea how to monitize?
Metaverse. I like VR and appriciate the efforts from Facebook to really innovate here and potentially change the world. But the all Metaverse story is so cringy. I once watched an all hands with Zuck about the Metaverse and couldn't believe my eyes. I think starting small with one or two verticals would be a better approach (e.g., fitness and work meetings).
Acquisitions. Big tech relies on acquisitions and it's became much harder. Big problem for Meta that was pretty aggressive with acquisitions (e.g., Whatsapp).
Stock and talent. Yes the stock tanked and employees are "losing" money. But Meta is one of the highest paying companies so I don't see a mass exodus happening .
VR will eventually reach the point where meeting someone in person will feel virtually the same as meeting someone in VR.
The problem VR solves is that there's a vast amount of resources currently being spent on transit (i.e. work & social commuting), housing (e.g. offices & hangout spaces), and ancillary products simply to meet face-to-face with other humans.
When VR reaches the tipping point where people really don't care if they're meeting IRL or via VR because it feels the same, all those resources can be saved or re-directed.
I'd rather spend a day traveling to meet someone face to face for a few hours, than spend a few hours in VR.
'Crack' is the sound that is commonly associated with 'a whip'.
And given the Quest2 has a been a commercial success perhaps like the iPhone there is no one game changing single app but a range of apps and features.
It's hard to deny that a company cannot grow forever with the same product. There's literally only so many people on Earth. It's not a bad thing for growth to stop. It's a bad thing for your product to offer a sub par user experience though. I think this is where Facebook has suffered as they prioritized metrics and numbers over making a product that people love.
(USA corporate tax rate is 21%, while someone earning $200k in California would pay an effective rate of 33% including Federal, FICA & State taxes).
Besides - the effective paid 17% compares favourably with their competitors and others in the space.
Except that you still owe taxes when your corporation gives the money to you (the individual).
Yes - because without corporation tax the revenues might get funneled out of the country and taxed elsewhere in tax avoidance schemes (both at the 'corporate' level in foreign-owned businesses, and at the individual level with the ability for the rich to setup shell corps to avoid income tax).
So it is diversified in that sense.
The bet on VR seems dubious to me, but I'm getting old and boring. I don't know what anyone likes.
I further expect that, as Google becomes more desperate, more users will flock to non-Google products due to the poorer UX on e.g. YouTube.
Facebook may have a rough 2022, but I think they will probably be fine.