Technologies often called part of HTML5 that aren't
developer.mozilla.org
developer.mozilla.org
Check out badge 8 - it's CSS3 specifically. Who knows what the icon is, but still.
For example, you could have a Javscript coder always having to explain that he uses "HTML5" technologies but is not well-versed in actual HTML5 markup, which may not be required. I've seen numerous job listings where the person writing the job description is obviously absolutely confused over what they need.
I'm not saying that Web3.0 is an appropriate term. I just would have preferred that a more general term was used to describe all the technologies as a whole. Referring to all of them by the name of one of them is a mistake. Especially since it seems that some are pushing the notion that HTML shouldn't have a version number to begin with.
But otherwise, what is going on here is that Mozilla is part of WHATWG, who is largely responsible for the success of HTML5. WC3 actually wanted to drop support for HTML (calling it done) and only within the last year decided to jump in the bandwagon and take credit. And then along the way, get things wrong - like this list of the Mozilla page.
I've always said, "to clients, it's ALL HTML5, but to developers, we should know the difference". But the WC3 is clouding that difference.
Geeks being who they are like to be pendantic and discuss the details ad nauseam. Gotta quit running into the weeds on the little things.
The terminology we're going to use is HTML5, and we understand it's a catch-all term. End of story. Next problem.
The problem is that people often want the latest and greatest technology. Geolocation is a good example of this. They think because chrome is an html5 browser they can have geolocation and often are confused when you try to explain why that feature won't always work. "But it's part of html5!" they say.
Instead of bundling everything under "HTML5" I wish we could just talk about the actual features.
We do. When we talk between us, tech people. Or in the special groups designing and implementing those actual features.
The fact that the world at large uses "HTML5" as an all inclusive term hasn't stopped anything from happening to the individual technologies.
Eventually gave up and now when people ask if an app is "HTML5" I just say "yes".
that said, i realized my efforts were futile when w3 themselves said that html5 should be a term used to encompass all these technologies. not that i disagree with mozilla on principle of course, but unless w3 has changed their mind again i think moz is incorrect here.
i can't find the source, but i trust i'm not recalling the article incorrectly as i was quite bothered by it (and hn's complacent response).
According to Wikipedia the W3C admitted their mistake: http://en.wikipedia.org/wiki/HTML5#The_HTML5_logo
Plus, check the HTML5 FAQ: http://www.w3.org/html/logo/faq.html
Still I guess HTML5 is better than "Web 3.0" =/
under 3d and effects:
> Between SVG, Canvas, WebGL, and CSS3 3D features, you're sure to amaze your users with stunning visuals natively rendered in the browser.
I've also attended Google DevFest recently, and they mentioned WebSockets as part of HTML5.