I want standard joystick-based movement. I suppose too many get motion sickness, or that joysticks are ergonomically awkward to place onto motion controllers while maintaining the "pointing" and "picking up" metaphors.
VR's "aim and teleport" mechanic is the worst, though. It ruins the entire experience for me. I just want to walk in a direction - easy with a game controller. But instead you have to aim, judge distance, and click. It's so weird and feels gross.
Now, when omnidirectional treadmills become a thing so I can literally walk / run places in games, I'm onboard.
After like 3 playthroughs I've gotten the teleporting movement down and it's pretty much second nature. Outside of the game I found myself holding out my hand and flicking to try to pick things up IRL