Thinking like this would drive you off many many games.
Also, it's easier for me to stomach/look past the ideological biases in stuff like FPS and action adventure games, because they tend to largely be right out in the open on the surface narrative / world-building layers. For example, if you don't like the Guardian feminism of Horizon Zero Dawn or the jingoism of CoD, you can just kinda ignore those aspects and enjoy the mechanics, art, exploration, etc - or at least I can. Vs. the bias black box of simulation games
Ah yes a game that reinforces that lowly peons should be sacrificed in battle so that the 1% can come out on top. No possible conflicts in morality there /s