> "We think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem. If a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the US release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable."
I'd almost never pirate a game that was available on Steam. There are games I want to play that I don't see myself playing (unless I can be bothered to pirate), just because they're on some ugly, useless, slow, cumbersome and frankly worse-than-literally-nothing "launcher". I'd rather play a game through Steam than just through an executable, but I can't say the same for literally any other launcher/game service.