For me, one of the main reasons to use OOP is dynamic dispatch / runtime polymorphism. I have not spent much time with Rust, but it seems like that is a bit cumbersome there, and doesn't exactly work like you would expect from Java, C++, Python, ....
I mostly use OOP when I have a bunch of Foos and Bars, and want to treat them differently in some places. Instead of having ifs in each function, I use inheritance, and override the methods that I want to treat differently. It's mostly about heterogenous containers and avoiding explicit ifs. When you use it that way, it's safe and convenient and I've never ran into the fragile base class problem or other typical issues.