Decompiler Explorer
dogbolt.org
dogbolt.org
But i wonder if we eventually go full circle and it becomes easier and cheaper to send a wasm linux kernel with virtual disk access over websockets instead of processing stuff server side.
That said, you're right. It's unlikely we'd ship our entire binaries plus code to live in-browser though the amount wasm stuff people are doing lately is fascinating.
A lot of my colleagues use Ghidra a lot now and complain about its decompiler regularly.
Is there any new approach in the works? Maybe something ML-based for optimization? Would be sad if Hex-Rays output is "as good as it's gonna get".
Unfortunately it looks like the maintenance state of the pieces around Rellic isn't very good, and it's quite rocket science to get it building. It doesn't have as much UI/GUI as Ghidra either so it's a bit far from accessible right now.
...note: from LLVM bitcode.
Doesn't WebAssembly implement that already, via Relooper?
Suppose you implement a state machine with gotos. So, for a simple (and contrived) example, suppose you have something that absorbs the decimal digits of a number and keeps track of the value of the number modulo 3 by having three states. Something like this (pseudocode):
def mod3():
state0:
d = getdigit()
if d == FINISHED: return 0
if d is 0, 3, 6, 9: goto state0
if d is 1, 4, 7: goto state1
if d is 2, 5, 8: goto state2
return ERROR
state1:
d = getdigit()
if d == FINISHED: return 0
if d is 0, 3, 6, 9: goto state1
(etc.) You've got three stateN labels each of which can jump to any of the stateN labels (as well as being able to return from the function).If you have tail-call optimization you can turn this into conventionally structured code, more or less:
def state0():
d = getdigit()
if d == FINISHED: return 0
if d is 0, 3, 6, 9: return state0()
if d is 1, 4, 7: return state1()
if d is 2, 5, 8: return state2()
return ERROR
with similar definitions for state1() and state2(), and then the top-level function just calls state0. But this depends on knowing that all those tail calls will get optimized, or else on never having enough digits to overflow your stack.Or else you can have an explicit state variable:
def mod3():
state = 0
loop:
if state == 0:
d = getdigit()
if d == FINISHED: return 0
if d is 0, 3, 6, 9: state = 0
else if d is 1, 4, 7: state = 1
else if d is 2, 5, 8: state = 2
else: return ERROR
else if state == 1:
...
else:
...
which works pretty well for the special case of state machines but badly for most other things a goto might be used for. (Though obviously you can translate literally any goto-using code into this sort of thing. You might want to call the analogue of the "state" variable here "program_counter" in that case.) bool found = false;
for (...) {
if (...) {
found = true;
break;
}
}
if (found) {
// A
} else {
// B
}
Jump threading is an optimization pass that replace the break statement with a goto A. After that replacement, found is always false, so the boolean variable and the if statement is deleted. The resulting code would look something like this [1]: for (...) {
if (...) {
// A
goto end;
}
}
// B
end:;
What the lifting is doing here is essentially running this pass in reverse. If you find a branch pattern that doesn't meet any preordained schema (such as a loop with multiple exits), just synthesize a variable that tells you which target you're going to jump to. Were the compiler to optimize the resulting code, jump threading would convert it back into the gotos present in the compiled binary.[1] This kind of optimization pass runs at a stage when the code is basically treated entirely as a CFG and there's no such thing as if statements or jumps or gotos, just conditional and unconditional branches terminating basic blocks. Any reflection of the code outside of this form is therefore somewhat imprecise.
Hence HexRay can get away with not doing much and just collecting license fees from existing customers yearly, as there isn't a better alternative anyway.
They're both amazing, they're both quirky, and they're both buggy. But one is free and the other has its support. Pick which one matters to you :-)
And especially, software tweakers and improvers. Not all software is open source.
Are your colleagues decompiling obfuscated code (for example malware)? Publicly available decompilers are not working well for that, but I assume that many specalists have their own little improvements and plugins that they don't share with others because it's their core business.
For non-obfuscated code, Ghidra has served me very well, even for entire applications. Often, it has to be pushed into the right direction (for example, by manually specifying the type of a variable) and it sometimes misses some obvious simplifications especially when arrays are involved, but I think those issues could be solved relatively easily by polishing/extending its heuristics. Nothing where I would say that ML is needed, although it would be possible. At the end, most programs contain the same patterns and an ML-based system could help identifying them.
But yeah, obfuscated code, that's something else. There are some academic publications about the usage of ML for that. No idea what's happening inside the company labs, though.
Of course it wasn't obfuscated and there were a couple of mistakes here and there but overall it'd work perfectly fine for someone to understand what the program was doing if they didn't had access to the source code.
Sometimes it would just straight up ignore (functional) assembly for apparently no reason. Or it would turn simple code into a myriad of nested conditionals and loops, achieving the same goal, but looking nothing like a human would write.
It was still very helpful in understanding blocks of assembly much faster than I otherwise would, and it's possible I was lacking some configuration that a more experienced user could do to help the decompiler out.
probably code it thinks is unreachable. (Jmp or ret right in front of it and no jmp/call into that address, probably a computed jump/call)
> Or it would turn simple code into a myriad of nested conditionals and loops
Ran into that myself, usually a switch case. (Dunno how to get ghidra to deal with that properly myself)
The biggest help you can give ghidra is defining structs, naming the fields, and setting the right types.
Or dead assignments. I've seen it with HexRays: if you don't tell it that e.g. var_16 is actually 32 bytes long, not 4, it will completely ignore any code that reads/writes stack between var_16 + 4 and var_48 (which is at var_16 + 32). It's quite an amusing sight to see: you have an 8 lines-long decompiled function from 300 lines of assembly, you edit a variable's annotation, boom, the decompiled function is now 40 lines long, with all kinds of interesting computations in its body.
I'm doing a PhD on this.
My goal is to detect known functions from obfuscated binaries.
The biggest challenge by far is building a good dataset. Unlike computer vision (millions of pictures with the label "dog") the number of training examples for a typical function is one. For now I'm focusing on C standard libraries, since there are a handful of real-world implementations plus some FOSS or students samples available for things like strlen and atoi.
If anyone wants to collaborate, feel free to message me.
The worst are symbols that are used inconsistently within the same function, like a parameter which is passed in as a long and then used as a pointer to a struct or even as a function.
The Ghidra community basically says you should not expect the exported decompiled code to be valid [1,2]. Which is fine, since rount-trip compile-decompile-compile is not exactly Ghidra's purpose.
Maybe there's a setting to make Ghidra export asm literals when it can't figure out a valid disassembly, but I am pretty new to Ghidra so it could just be my own ignorance.
[1]: https://github.com/NationalSecurityAgency/ghidra/issues/236
[2]: https://github.com/NationalSecurityAgency/ghidra/issues/3553
Split into new variable. Sounds like ghidra has trouble telling whether it is a reused stoarge location or actually the same variable.
Best guess = something that looks approxinately fitting for the relevant assembly
fuzzing = tweaking the source code to get what it compiles to closer to the actual assembly.
as in, generate a function, see how close its compilation resembles the assembly, tweak until you find a match
As for generating functions, I'll have to think about what that loss function would look like. I've been looking at asm2vec[1] and structure2vec[2] for inspiration. I'm currently looking at different kinds of graph embeddings, because even answering the basic question of "are these N bytes of assembly semantically similar to these other N bytes" is a challenge.
Or maybe I can figure out how to tell LLVM to do some extreme strength reduction and target an ultra reduced subset of some ISA. Great food for thought, thanks!
That said I assume I'm missing something here.
(For anyone that doesn't get it; it's a play on Godbolt)
Being able to swap two letters from a name and get something nice like this is lucky.
Godbolt is quite a name.
Where AI would really shine is reversing the (only seemingly reversible) optimizations. For example, GCC converts "x * 14" into "(x << 4) - x - x". Of course, you can never be 100% sure the programmer didn't actually want "shift left by four followed by two subtractions", but I'm convinced that 99% of the code I write is fairly predictable and statistically similar to whatever giant codebase you train it on.
EDIT: Site has changed in multiple ways in the last 30minutes I've been trying to submit my sample. Best of luck in keeping up with demand.
RE: Demand. We just got 2x the workers but as the easy coast wakes up I'm not confident it'll hold up too well, several of the decompilers are... VERY resource intensive so there's really no good way without an exorbitant amount of compute to scale to heavy demand.
Eventually a better queue system with better pre-processing to filter invalid things is on our todo list
How long should I give this thing to run? My upload was 250k.
Decompiler Explorer: dogbolt.org
Compiler Explorer: godbolt.org
I remember one of the project came up on my GitHub homepage, but never tried it. Probably this is the only space where I don't feel left out without having to constant following the update, comparing it to JS space, etc..
This is being run with the permission of all the commercial products. In fact, we (Binary Ninja) and Hex-Rays (once I figure out the exact mechanism with Ilfak) are the ones actually paying hosting costs! It's both good for the community and hopefully shows off the value in commercial decompilers. :-)
Ghidra does a vaguely OK job with MZ executables, providing they've been unpacked first. It really struggles to represent DOS function calls properly, you'll find arguments go missing from the decompiled code. There are some third-party plugins which improve things a bit. And it doesn't have signatures for any of the libraries so the output will just be a lot of `if ((var26 & 0xFEEE) && var42 > 0xE0) { ... }` and it's up to you to work out when one of the variables is actually a pointer to video memory or whatever.
Reko can also decompile this era of code, it does have a tendency to crash on any more complex program but will be fine for simple files. Similar problem that the decompiled pseudo-C code doesn't really illuminate what's going on any more than just reading the disassembled x86 assembly language and walking through any tricky sections in the DOSBox debugger does. Without all of the Win32 API calls modern programs make there's a lot more work needed to figure out what's going on.
Personally I find I also end up needing to use a vintage tool like Sourcer alongside the modern ones, because the newer stuff doesn't annotate things which were common in the era like directly referencing the BIOS data area or reading the interrupt table from memory rather than using the DOS calls for it. It's that or spending a lot of your reverse-engineering time discovering how things were done in the DOS days.
I hoped to try hunt down the DOS Tetris easter egg described on the original authors website. https://vadim.oversigma.com/Tetris.htm
The executable is linked in the image.
I managed to decipher some functions (video memory pointers were actually kind of helpful) but didn't get far.
Hex-Rays: Error decompiling: /tmp/tmpanbyzjw9/tmpqx8sjhpv: is not decompilable
angr and Ghidra still waiting at 150seconds and counting....
320seconds and counting....
Boomerang: Error decompiling: Traceback (most recent call last): File "decompile_boomerang.py", line 57, in <module> main() File "decompile_boomerang.py", line 14, in main with tempfile.TemporaryDirectory() as tempdir: File "/usr/local/lib/python3.8/tempfile.py", line 780, in __init__ self.name = mkdtemp(suffix, prefix, dir) File "/usr/local/lib/python3.8/tempfile.py", line 347, in mkdtemp prefix, suffix, dir, output_type = _sanitize_params(prefix, suffix, dir) File "/usr/local/lib/python3.8/tempfile.py", line 117, in _sanitize_params dir = gettempdir() File "/usr/local/lib/python3.8/tempfile.py", line 286, in gettempdir tempdir = _get_default_tempdir() File "/usr/local/lib/python3.8/tempfile.py", line 218, in _get_default_tempdir raise FileNotFoundError(_errno.ENOENT, FileNotFoundError: [Errno 2] No usable temporary directory found in ['/tmp', '/var/tmp', '/usr/tmp', '/home/decompiler_user']
RecStudio: Error decompiling: Traceback (most recent call last): File "decompile_recstudio.py", line 59, in <module> main() File "decompile_recstudio.py", line 14, in main with tempfile.TemporaryDirectory() as tempdir: File "/usr/local/lib/python3.8/tempfile.py", line 780, in __init__ self.name = mkdtemp(suffix, prefix, dir) File "/usr/local/lib/python3.8/tempfile.py", line 347, in mkdtemp prefix, suffix, dir, output_type = _sanitize_params(prefix, suffix, dir) File "/usr/local/lib/python3.8/tempfile.py", line 117, in _sanitize_params dir = gettempdir() File "/usr/local/lib/python3.8/tempfile.py", line 286, in gettempdir tempdir = _get_default_tempdir() File "/usr/local/lib/python3.8/tempfile.py", line 218, in _get_default_tempdir raise FileNotFoundError(_errno.ENOENT, FileNotFoundError: [Errno 2] No usable temporary directory found in ['/tmp', '/var/tmp', '/usr/tmp', '/home/decompiler_user']
Reko: Error decompiling: Traceback (most recent call last): File "decompile_recstudio.py", line 59, in <module> main() File "decompile_recstudio.py", line 14, in main with tempfile.TemporaryDirectory() as tempdir: File "/usr/local/lib/python3.8/tempfile.py", line 780, in __init__ self.name = mkdtemp(suffix, prefix, dir) File "/usr/local/lib/python3.8/tempfile.py", line 347, in mkdtemp prefix, suffix, dir, output_type = _sanitize_params(prefix, suffix, dir) File "/usr/local/lib/python3.8/tempfile.py", line 117, in _sanitize_params dir = gettempdir() File "/usr/local/lib/python3.8/tempfile.py", line 286, in gettempdir tempdir = _get_default_tempdir() File "/usr/local/lib/python3.8/tempfile.py", line 218, in _get_default_tempdir raise FileNotFoundError(_errno.ENOENT, FileNotFoundError: [Errno 2] No usable temporary directory found in ['/tmp', '/var/tmp', '/usr/tmp', '/home/decompiler_user']
RetDec and Snowman are the only ones that work on a sample app supplied.
If I get time, I'll upload another app to test it, which will introduces a new technique.
I know for a fact Ghidra should work because I've used it myself.