I spent years playing WoW on a pirated backend.
(Though, of course, why not create an entirely new game completely unrelated to WoW then?)
After a decade or so Blizzard finally caved and released their own "classic" versions of the game. Apparently a lot of the infrastructure was incompatible with the software which made it a not so trivial undertaking. They originally said it was impossible but nostalgia hit one of the internal devs and he proved otherwise.