Running the Steam Deck’s OS in a virtual machine using QEMU
blogs.igalia.com
blogs.igalia.com
1) Quit Steam
2) Find the "package" directory inside of the main Steam install directory (typically C:\Program Files (x86)\Steam on Windows, ~/.steam/steam on Linux)
3) Inside there create a file called "beta" (no extension), with the following content: steampal_stable_9a24a2bf68596b860cb6710d9ea307a76c29a04d
4) Reopen Steam with the -gamepadui argument
Fair warning: it's a little bit janky when it's not running on Steam Deck hardware. At least it was when I tried it out, but it'll give you a pretty decent idea what it's like. Also to undo it just delete that file and relaunch Steam without the extra argument.
That file normally contains the name of the client beta you're currently opted into in Steam's settings (normally only "publicbeta" is the only public option) so it's probably the first place someone checked.
FYI you can stop worrying about special casing Windows and just use bog standard slash as separator when discussing path names virtually anywhere where they come up.
It's gonna be a different path anyways when you're talking about windows, may as well use the right syntax.
And even if it was on equal footing with forward slash on Windows (which it isn't), bringing it up as an alternative just seemed off-topic.
About as much as the comment I replied to did, I suppose.
Since the paths were right as originally written, and since changing from backslash to forward slash doesn't remove the need to list both paths anyway, bringing up the other ways of writing the windows path seemed unnecessary.
But I was feeling charitable and thought that perhaps you read the original comment too quickly and assumed that the paths were the same except for the slash direction, which would give your comment a little more purpose, and which also gives my reply a little purpose as well.
If that wasn't the case then neither post has any purpose.
Making assumptions about the other person that set you up to argue against whatever position that entails is not what it means to be charitable. It is the opposite. It is uncharitable. (At least to the other person; it's charitable, perhaps, to you.)
> neither post has any purpose
Wrong. It has the same purpose now as it did from the beginning—reminding/alerting people to the fact that using backslashes in paths just because you're talking about Windows is not necessary.
There was no more purpose to that than reminding someone that they could have used UNC paths, URIs, 8.3 short names, ...
Using backslash specifically is unnecessary.
There's no point wasting more time here from this point onward. You either refuse to understand, or you understand and refuse to show it. It's not productive to believe that's not going to change.
I mean backslash is the canonical path separator on Windows, so pointing out that one could use something else was helpful how?
> You either refuse to understand, or you understand and refuse to show it
I actually don't understand the motivation for the comment at all.
They've managed to get things working like the Deck UI, Gamescope, and other internal components.
If anything, I would probably say it's better to wait and get a Deck later than sooner, because it is improving on the software side incredibly rapidly. The day one experience you have with your Deck in October will be a lot better than what I had last month.
> After Q3 (October 2022 or later)
I know they have ramped up production but I would be surprised if an order made today comes in October. But waiting is still better than supporting scalpers.
If scalpers took food from a food bank and sold it at close to retail prices, would you still say they are doing a service?
Maybe they are getting enough value from their customers as it is, and don't want to be dicks.
> If scalpers took food from a food bank and sold it at close to retail prices, would you still say they are doing a service?
Not everything should be a market. I don't think using something that obviously shouldn't be a market, like providing free food to the needy, as a valid case where market behavior if it was applied negatively proves that markets are bad in general for other things that are dissimilar.
I've written about this before. I used to work in that industry. You can see some of what I wrote here[1] (sorry, it's just a search result), and this[2] specifically was what I view as a fairly productive conversation that covered a lot of points that I think are rarely discussed regarding this topic, in case you're interested.
1: https://hn.algolia.com/?dateRange=all&page=0&prefix=false&qu...
"I don't want to be be competing against the rabble in the contest of who is early bird to the worm. I've already beaten them with my social position and income, and therefore that should be the contest (in as many situations as possible and applicable, generally speaking). It turns out that some of the same roustabouts are willing to employ themselves in such a way that, for my benefit, they engage in the time competition, whereby they effectively turn it into a convenient bidding competition. As a bonus, the more patrons there are who pay more, the safer and more orderly the event will be. As if that weren't sufficiently excellent, sometimes the hapless ragamuffins find themselves desperate to liquidate numerous unsold tickets close to the event, whereby I can actually save money."
Example: 1000 Decks available at the distributor at €100 each (random numbers just to show the point) and 1000 people willing to buy one. Fine, each user orders one at that price and bingo: everyone is satisfied. Now put in there a scalper, that is, a middleman who buys almost all Decks at the price (or rather at a discount), then keeps them in storage for a while. Users start buying normally from official sources, then the stocks deplete and scalpers become the only supplier in town. Now everyone wants a Deck but they're unobtanium everywhere, so their scarcity inflates their perceived value and soon or later users are willing to pay twice their retail price to own the thing, rather than wait for the supply to return normal. The scalper slowly sells them one or very few at a time at inflated price and profit is guaranteed.
Now, if the product was built on Mars and the middleman added some value, for example using his cargo spaceship to bring them on Earth a thousand at a time, that would be fine, but the way they operate they're completely useless middlemen adding nothing of value and rather inflating prices for their own profit.
The scarcity is real. Scalpers sell the time and effort required to obtain scarce items.
>Now put in there a scalper, that is, a middleman who buys almost all Decks at the price (or rather at a discount), then keeps them in storage for a while.
This isn't happening. The value of the Steam Deck to a scalper goes down every time one is manufactured. They have to flip them as soon as possible to profit unless they somehow plan on buying all of the steam decks in perpetuity.
This isn't like concert tickets where there's a finite supply. Scalpers can't buy a significant amount of Decks because valve is just going to keep making them and selling them for less than the scalpers.
> the middleman added some value
Scalpers do add value. Think of it like paying someone to stand in line for you but not in advance.
All scalpers do is decrease efficiency. It's not paying someone to stand in line, it's paying protection to someone to get something that would be available by default.
Or maybe a bit of both, at best.
Scalpers do not create the situation where demand exceeds supply.
Edit: I get it, y'all don't like scalpers. I am not a scalper (though I have no problem with it), I am just responding to their disbelief by providing data.
Valve should offer a separate bundle of Steam Decks that are available sooner in exchange for a higher price. Since they have chosen (for PR reasons, presumably) to not do this, scalpers offer this service instead.
There is a gap in the market for whatever reason, and the scalpers are exploiting it. We may not like it, it may be a dirty practice, but it's filling a price-point that people are willing to pay. Not only that, but because Valve is unwilling to offer the product at a specific price/availability rate, they actively created the scalper market.
A gap that is further expanded by the existence of scalpers, which is a huge part of the problem. They’re making a problem worse and in some extreme cases even making a problem where there wasn’t one or it was at least minimal (happens with concerts all the time). Theres a reason so many big items/pre-orders/concerts etc. have invested in queue systems and limit purchase numbers. The ones that don’t are inviting scalpers.
I'm of the opinion that this should be allowed - when it's a direct interaction between the purchaser and seller.
Any purchaser has the right to contact any seller and say I'll give you N*$ORIGINAL_PRICE to try to purchase something out of line. I'll agree that there's nothing wrong with reselling something you purchased, at whatever price you can - as long as it wasn't purchased specifically for that purpose, and _especially_ as long as automation wasn't involved.
Scalpers increase efficiency because those who desire an item the most are willing to pay the most money for it. Therefore with a "scalper" operating it ensures that the items end up in the hands of those who value it the most. It also means there's no "lottery" - the price is increased until only those who value it and have the means can buy it. As we're talking about steam decks, and not food, there's not even any ultimate issue of hoarding or people being denied basic sustenance because they don't have enough money.
…instead of paying MSRP, which there would’ve been a better chance of if scalpers weren’t a part of the equation.
edit: additionally, this site will tell you how close they are to getting to you https://getmydeck.ingenhaag.dev/
Thankfully, I've only heard good things about the steam deck, so hopefully they'll fix whatever hardware/manufacturing problems they might find and make changes to make it better.
Barring that, I hear it's popular enough that there will probably be third party "equivalent" hardware soon, and maybe they would see it as profitable enough to iterate and make better if valve for some reason doesn't.
Also, the low end model may be the easiest to get, and you really don't need more than that. I'm sure the better drives are faster, but speaking from my own experience with a 64GB unit w/ 512GB micro SD card, it works just fine. Load speeds are perfectly reasonable, as are downloads/installs.
More specifically, 7+ months is a long time to wait after a product starts shipping.
Additionally, I ordered the 512 model. They have only processed two hours worth of orders for the 512 gb model. I'm 6 hours in.
I imagine that the orders per hour density drops significantly over time. I wouldn't be surprised if hours 1 and 2 had the same amount of orders as the rest of day 1
You haven't pre-ordered it at all, you just reserved your spot in the queue for refundable $5. And no, we're in 2022; supply chains barely start to recover from post-COVID shortages. It's not unexpected to wait for a year or two for consumer hardware like that - there's often a long time between "product starts shipping" and "production ramps up to significant volume" now, which didn't use to be as noticeable pre-pandemic, as normally you want to ramp up as soon as possible to benefit from economies of scale.
I ordered at 10:54 PM CEST (== 1:54 PM PST), almost 4 hours in. I received my 512 GB Deck over a month ago, right in the indicated time frame.
But that's in Europe (shipped via Amsterdam, as usual), it may be different elsewhere.
`# echo '[Autologin] > /etc/sddm.conf.d/zz-steamos-autologin.conf`