Gunslinger Effect
en.wikipedia.org
en.wikipedia.org
Imagine two equally trained gunslingers. Both have drilled the drawing movements endlessly to the point where they're fluid motions that require no conscious decision-making. But the gunslinger who draws first ends up losing because the one who draws second is actually reacting, as opposed to making the conscious decision to draw first.
I think the "OK Corral" analogy breaks down here because life isn't like gun duels. But the first gunslinger is given freedom to approach with "higher-level thoughts" just as the second is. Requiring some kind of stimulus to react to doesn't pass the sniff test here.
When I say that I learned to take my time in a gunfight, I do not wish to be misunderstood, for the time to be taken was only that split fraction of a second that means the difference between deadly accuracy with a sixgun and a miss. It is hard to make this clear to a man who has never been in a gunfight. Perhaps I can best describe such time taking as going into action with the greatest speed of which a man’s muscles are capable, but mentally unflustered by an urge to hurry or the need for complicated nervous and muscular actions which trick-shooting involves. Mentally deliberate, but muscularly faster than thought, is what I mean.according to Jul-2-1956 Life Magazine article "Bang" which several longer excerpts https://books.google.com/books?id=7UgEAAAAMBAJ&pg=PA29&lpg=P...
See also https://tvtropes.org/pmwiki/pmwiki.php/TranquilFury/RealLife
You could also think of a special purpose revolver with a timer, that provides a haptic click, with a n-second delay when a button is pressed.
I think rational actors wouldn't choose to fight a duel with a 50/50 chance of death either. The second-mover bias makes it even less rational, but does it matter?
"To obtain bullet-proof evidence for a true reactive advantage, we investigated willed and reactive movements during a cooperative interaction of two participants."
HAR HAR
"Disarming the gunslinger effect: Reaction beats intention for cooperative actions" https://link.springer.com/article/10.3758/s13423-018-1462-5
These aren't the exact same as this gunslinger's advantage, but each of them is related in that they rely on a second movers advantage in responding to aggression, and what's not specified in the gunslinger version is how the second mover has necessarily already provoked the first mover into acting. If you want to domainate a competition, this upstream provocation to pre-empt downstream action is straight forward sports psychology. To be provoked is to be played, and to be masterfully provocative is almost the very definition of strategy, which is to purposefully influence others to achieve an outcome.
Your character dies extremely quickly, so most people will panic and quickly react when taking fire. If you do this, you can usually land a few body shots before dying, however unless you manage to headshot them you will surely lose the exchange.
You eventually train yourself suppress this reflex and calmly aim for a headshot in high stress situations.
* The first is to forestall him by attacking. This is called Ken No Sen (to set him up).
* Another method is to forestall him as he attacks. This is called Tai No Sen (to wait for the initiative).
* The other method is when you and the enemy attack together. This is called Tai Tai No Sen (to accompany him and forestall him).
There are no methods of taking the lead other than these three. Because you can win quickly by taking the lead, it is one of the most important things in strategy. There are several things involved in taking the lead. You must make the best of the situation, see through the enemy's spirit so that you grasp his strategy and defeat him. It is impossible to write about this in detail.
-- From The Book of Five Rings (Go Rin No Sho) by Miyamoto Musashi (https://en.wikiquote.org/wiki/Miyamoto_Musashi)
Baiting animals (incl. humans, for that matter) into making the first moves gives you a distinct advantage, as you are reacting consciously to their unconscious. Practically controlling the fight.
This makes some game theoretical sense I think. If the first mover is allowed to take his time he will hit and win. The second mover rushing denies this, it creates the opportunity for a lucky hit. Now the first player adapts by aiming a little less than he would want, also creating a possibility of a miss-miss.
And there ain't been a gunfight for a long time Maybe never, but nobody knows for sure…
“A 2014 study conducted with two groups, karate practitioners and people without karate training, found that reactions were faster than intentional movements, regardless of training.[15]”
The way i understood this is that it is simply Tai Tai No Sen from the above book. You sense your opponent's movement and immediately start your reaction but move very fast to forestall him. It is very difficult to do and not always possible.
Does a wave function collapses faster, when the measurement is not intentional?