Design lessons from guitar pedals
uxdesign.cc
uxdesign.cc
I remember getting a guitar pedal for Christmas when I was like 16 or so. My dad did not believe me that you were supposed to step on them, and was angry at me for mistreating his gift, lol. I showed him footage of real bands doing that and he told me "Yeah and Hendrix used to light his guitar on fire on stage, but you're not doing that either." He thought it was a stage trick.
A well made pedal does feel great though. I still have a Boss pedal from 1988 that works with no repairs. Wish all of them were that durable, the DL4 is notable for having connections come apart internally after about a year. Easy fix, but sucks if it happens on stage.
Point #3 is a big deal, especially being easily readable on stage in no light or lights in your face. I have the Lillian Phaser pictured in #5 and had to put tape over the blue LEDs because they are so bright they blind you when you look down. This isn't an issue specific to the Lillian either. From what I understand, blue LEDs are much brighter than the rest, and most designers don't take any steps to dim them.
Not to talk down you dad, obviously, but it seems like such a strange thing to not "get". :( I guess I'm sorry for your sake, that you didn't get to enjoy the gift fully.
reminds me of when I was planning my first gaming PC build as a teenager. my dad kept going on about how "it's great that you're planning something that can run all these games, but have you made sure it will be able to run ms word for school?" I tried to explain many times that 3D games require (by a large margin) a superset of the resources needed to run word, but all he heard was that I didn't care much about school.
Some wah pedals are notorious for breaking down from even "standard" use. Especially the kind that have a plastic "zip tie" mechanism.
Which is actually weird and redundant, since foot operation is literally the definition of "pedal." Foot operation is the defining and only characteristic of a pedal. It's even plainly obvious in the etymology of the word.
So there is a whole lot of overlapping variation on this subject alone.
Don't worry I stomped on it while jamming with a band. But at home it was on the desk :p
if you're playing guitar at the same time?
Pretty common for folks on stage to reach down and futz with them manually between the songs, or even during the songs. That happens all the time. How else are you going to adjust the knobs on the dials?You know that songs aren't 100% uninterrupted consecutive guitar notes right? lol
So, parent poster's dad's mistake is a little more understandable than you're giving him credit for.
In fact, if you're not watching the guitarists closely, you might not even notice them stomping on the pedals. You might only notice them bending over to fiddle with the pedals manually.
I take a picture of every pedal board I see at every concert I go to, so I'm actively looking for this stuff. Some people even tape the dials so they aren't bumped during shows.
guitar | distortion | phaser | delay | amp
BTW. in real life, as - by some weird convention - most of pedals have input in right side and output on the left, it looks like that: amp guitar
^ .-- phaser <--. |
| | | |
`-- delay <--, `-- distortion <--'That's irrelevant if your pedals are in an FX loop, but if they're actually between the guitar and the amp, it makes perfect sense to avoid having your guitar lead trail across or catch under your stompboxes.
Not a weird convention at all.
I suppose it's the other way around as nix is much newer technology. :)
Having said that, an effects loop is essentially the unix tee commmand in action, if you could manually enable/disable the tee command without breaking the pipe.
A thousand times this.
Not related to guitars, but I do a lot of off-roading and the multimedia system is only controlled by the big screen. In bumpy roads it's a trial and error operation to skip a song. Give me my previous/next physical buttons back.
> A thousand times this.
A million times this, also for safety concerns.
The folks at Space-X are not idiots, and they put shiny touch screens in the Crew Dragon spacecraft also for the press to "ooooh! Look at that, ...just like our cellphones!", but all important controls are also behind real physical buttons and joysticks. A touch screen looks amazing and so futuristic, until the moment something hits it in the wrong spot and they lose all instrumentation and controls in one shot. For important stuff I'll always take traditional rugged controls over touch screens.
Not true. If you examine sci-fi movies from the 1960s onwards, you'll learn that the most futuristic-looking interfaces have the most buttons and physical affordances. Touchscreens were never regarded as futuristic, and thus rarely depicted in sci-fi.
https://www.cygnus-x1.net/links/lcars/epics/TNG-S4/S4E3/TNG-...
That's not a guarantee of anything.
For example, the BOSS Katana line of digital amplifiers has physical knobs. Of course, the knobs are digital rotary encoders. But do they have a display like most? No. So you have no idea of what you dialed in at a glance. It's easier to connect your phone through the USB port to the amplifier and manipulate everything through the app. It's appalling.
You may be pulling in signals from bananas (literally), driving them through a dozen modules with three times as many patch cables and using them to drive a video signal and a few stepper motors alongside your audio out.
And you’re doing it with a lot of bespoke little modules made in small batches, sometimes with faults, and almost always capable of things that were neither envisioned or documented by their original designer.
It’s a whole different world than guitar pedals or even a single big commercial synth (which is what your description sounds like).
It's not a modular synth, but quite the opposite... it's a digital synth which is more like a computer than, say, a minimoog.
It has a great UI and much of what it does it shows you very well.
Still, it has a massive modulation matrix, in which the 5 LFOs and the 5 Envelopes can be sent about anywhere, often controlling the 3 oscillators or the 2 filters.
And in order to actually see the 10 or so setting for each of those 10 modulators going to the myriad of places that they could go (and noting that you can route the oscilators themselves to various points) you have to have both some willingness to dive around the small menus or some knowledge of how the patch was created.
That's nicely facilitated by the UI which has a lot of nice buttons for quickly selecting element, but still.
By contrast, you can look at your modular synth and see the physical connections which reveal the routing of the patch. While there are all kinds of things that can hide the complexity such as normalized connections within devices or devices that have their own micro-controllers doing who knows what, the network of wires is, itself, quite a lot of information.
a modular synth is like a totally custom rig that nobody but you can understand, because you built it. It's bad ui from step 1.
For playing a gig, the Hydrasynth is a far better UI.
But in general, all these rigs are very specific to their users. I've brought the HS to a lot of traditional jams where keyboard players are.
Most folks can't come up and perform on my hydrasynth, either, unless I show them which 3 knobs to play with for a specific patch.
Each patch is "like a totally custom rig that nobody but you can understand, because you built it".
Anyhow, the question is how much information is displayed at a glance, not "quality of the UI", and your original comment ignores a lot of that information. I'm sorry if pointing that out didn't feel nice to you so you decided to move the goalpost.
I don't think modular synths do a good job conveying lots of information since I have to trace wires across multiple components to try to figure out what is modulated by what. That information is not available 'at a glance'.
They're highly configurable and thus flexible in what they're capable of, but I don't think they convey information well at all.
Very hn, he makes lots himself, he resurrects old machines to the extent that he has a museum to keep it all in!
Other "edge-case" pedals:
- various vehicles
- foot-operated computer mice, for accessibility (https://en.wikipedia.org/wiki/Footmouse)
- elsewhere in music: piano, timpani, kick drum, and harp; organs (and rare pianos) with pedal keyboards (in etymological contrast to manual keyboards)
> Physical UIs can be more intuitive and usable than screens
Physical UIs also don't need to help the user navigate digital content. Hugely different to physical content.
> When tech is rugged, it’s a joy to use
It is? I would say that when tech accomplishes its job of connecting the user with the purpose of the tool (in an easy way) - then it's a joy to use. Ruggedness can be a boon here, sure.
Personally, as a musician, I've never been on stage and given preference to knobs & dials - I've given it to the sound and what I want the audience to experience with my playing or a song - not the joy of me stomping something.
Bit of a rant, sorry about that. But these sorts of "full of content, but no message" articles bug me.
Lookin' at you, Tesla touchscreen.
My advice to make peace with the Tesla screen: Embrace the car for what it is.
Fewer moving parts not just in the drivetrain, but as a philosophy.
Why clutter up physical and mental space with a control you'll use once a year?
Embrace "automatic" for things like climate and wipers.
Embrace picking something to listen to when you set off, and leaving it there.
Embrace the (at least if you have a 3 or Y) highly tactile steering wheel buttons.
You can fiddle with the volume and track selection from the steering wheel, and on the right side the voice works just fine for things like changing the temperature, or making a phone call. On many trips you may never touch that screen while the car is in motion.
No. No no no no no, a million times no.
We do not "make peace" with the objects we buy, because what that means is "surrender autonomy to the company."
We do whatever the hell we want with the objects we buy, limited by law, true safety, and decency, not by what serves the company.
Stop encouraging being a sheep.
Consider the Beat Buddy pedal (automated drum accompaniment pedal) which can play lots of digital content via user commands. Yes the foot commands are limited ("add a fill", "splash sound", "next phrase", "end song"), and so are the dials ("choose playlist", "change tempo"). However, the proper stomping really helps if you want to add an extra solo or just chill with a beat while you tell a story.
Keyboardist here, so I cannot say much about guitar pedals, but I very much agree in general. Of course there is a ton of bad UI design also, but I think well designed musical instruments beat the best designs in other areas.
For example: I have a modern digital stage piano. It's a computer with several gigs of RAM an yet the whole manual is like eight pages. This is the complete manual, not some quick start guide.
While it's no DAW it's not simple either, you can do a lot with it and still my child uses it without ever looking in the manual.
If anyone knows a good master keyboard that has solved this issue satisfactorily, I'm all ears.
But then I started trying to learn to play one and began reading about the problems with physical injury that professional musicians persistently face. I realized musical instruments were full of design compromises like everything else.
But yes, way better than my Tesla.
"The design of everyday things" it's an amazing book to start in this area, specially if you work with something that mix hardware and software like IoT.
One knob per option, not deep menu diving.
One pedal per function, not one pedal to rule them all.
But for the standard pedals, you are totally right.
After “fixing” it, he showed me how he used it (I had never seen one in use).
Those are true marvels of UI/UX. It was possibly one of the simplest pedals, but the things you can do with it and just “one” button. Unbelievable.
Unfortunately due to some circumstances I am saddled with a 2018 era econobox that feels like its made by fisher price, but should my finances change the first thing I'm doing is buying something old enough to order its own drinks. Peak car was 25 years ago. We had our 35mpg by then and side curtain airbags. We are on the decline. Buy these assets now while they are still under 25 grand or be forever lusting in the decades from now when no sensible car is made anymore and all the decent used stock is going to collector auctions instead of used car lots.
1. https://www.roland.com/RolandComSite/media/uk/images/article...
2. https://delicious-audio.com/wp-content/uploads//2016/01/Iban...
My board has quite a mix of each format. Of course the Klon Klone has a dimple, but I like Boss pedals for their durability. Those switches are actually cheap plastic, but the part you stomp on limits you from crushing it.
https://elektrotanya.com/PREVIEWS/63463243/23432455/boss/bos...
https://www.hobby-hour.com/electronics/s/boss-bf2-flanger.ph...
There's a reason why the ratio of analog to digital designers is about 1:1000.
For the non-music-technical if you've ever listened to The Cure or Prince you've definitely heard a Boss BF-2 Flanger in action. :-)
This is my #1 complaint about modern cars. It's like the designers don't know about the epidemic of distracted driving.
It's really neat to see kids thinking things out loud like, "I wish there was to apply an envelope filter and an echo to this thing I am building but it's not sound..." In education courses.
When a company like eight-sleep decides to make pedals, there will be an app with a subscription, and 'content' and extra features for a fee, like 'adjust volume'. You'll get multiple emails every week with a breakdown of your 'pedal data' and suggestions for improving it - 'buy this accessory button!'. Bla.. I hate the internet.
• Pedals are expensive, plug-ins are much cheaper in comparison. Often, you can get a collection of pedal and even amp plugin effects for less than a quarter of the price of a single amp or pedal. • Once you have a certain number pedals, connecting them is a huge mess of cables. • If something in your sound chain is failing, good luck at finding what it is. Could be any of the cables or pedals. • Want to swap one pedal for another? Well, it may be not that easy, as there is no standard, input, output and power may be on a different position, forcing you to re-cable large parts of your board. • If you want to experiment with more complex signal processing like multiple paths , frequency splitting, etc. Again it’s a huge mess of cables and super expensive. • Technology has advanced to a point where plug-ins sound as good as the real equipment, you can even use them live, as more and more people and bands are doing everyday.
So, in summary, as much as I love the design and feel of real pedals, they are no match for the possibilities that the digital realm offers for a fraction of the price, space and headaches.
You just need a computer and an interface or something like the Line-6 Helix or the Kemper Profiler and the world is yours.
But you're right. A lot of modern guitar players use racks - even Tony Iommi from Black Sabbath does these days. Pretty much the only stomp box you're most likely to see on the floor even with rack users, is an overdrive.
We're probably right now at a high point of pedal usage and new releases, thanks to super-engaging YouTubers like That Pedal Show, Andertons, Andy Martin, J Leonard J, Pete Thorn, and the list just goes on.
It turns out that chorus, flangers, and phasers are all variations on a short delay whose time is controlled by an LFO. So you can change the average length of the delay and you can also change the amplitude of the LFO. There’s often a parameter labeled either “depth” or “amount” and it’s not clear whether you’re changing delay time, LFO amplitude, both, or something else. Worse, some try to have descriptive names that may not make any sense. A friend’s guitar DSP unit had a parameter just called “balls” for the amount of distortion. Turning it up made it sound more like AC/DC. No idea what it was actually controlling.
So yeah, direct feedback of physical UI is great, but if you don’t know what you’re controlling, it can be very frustrating to try and make it do something specific.
[Edit] Also, those pedals that are just a switch I find much less satisfying to use and harder to hit right.
And then sometimes manufacturers give common parameters colorful names that illustrate the musical effect while not being 100% accurate. For example, a fuzz pedal I own has a "pinch" knob which functions like a gate, even though it's not technically a gate. Again, read the manual if it's not obvious.
As for your example of a flanger or phaser, those tend to have a handful of common parameters that you'll encounter across all variations (delay time, feedback, depth, rate, and dry/wet). For anyone who has experience with these devices they will already know that (by convention) depth controls LFO amplitude and rate controls LFO frequency. If you don't know this then it's very likely that you're new to the world of audio effects and simply need to (once again) read the manual.
There's only so much information that you can put on the face of a guitar pedal.
1) The oxide on aluminium melts at a much higher temperature than the aluminium. A specialist AC welder helps 'clean' the surface. 2) Aluminium is a very good thermal conductor. Enough heat to start welding is far too much once you are a little way down your weld and your pool of molten metal will get ever larger until you burn through. One hand is controlling the torch, one hand is holding the filler. Therefore it is common to use a foot pedal to control the current. More to start, and backing off once you are running. It works pretty well once you get it all coordinated, but is daunting to start off with.
My grandmother (whose occupation in the 1950 census is listed as "mangle operator" at a laundry) had a great big "ironer" in our kitchen, which I think was like [1].
I know that it was operated partially with the knees, although I can't really see the levers on this photo. She'd move her legs to make it do things.
Ironing a shirt was real fast with that thing.
[1] https://www.ebay.com/itm/144611617506?hash=item21ab862ae2:g:...
Those are usually built like a tank to withstand stage "abuse", and the interface is mostly "one knob per function", as opposed to workstations (like the Korg Kronos or the Roland Fantom) where you have a lot of menu diving to do (the equivalent of workstations in the guitar world would be one of those fancy digital multi-effects like the Line 6 Helix or the Boss GT)
If you're right-handed, imagine you just plugged in your guitar and then tossed the cable off to one side. You probably just chucked it to the right, away from the plug. Now look down at your pedalboard, right in front of you. The signal flow probably starts most naturally on the right side, near where you just tossed your cable.
I opened up one effects pedal once, and an electrolytic capacitor had completely blown its top off, and the contents were spewed throughout the enclosure.
Every other piece of gear I own is 9V DC, and that's something that is easy to miss.
The writer lost me here. Sure, some have beautiful artwork. But pedals themselves are perhaps the ugliest contraptions I have laid my eyes on. Just look at the form of BOSS pedals. As always, there are a few exceptions. But in general, guitar pedals are an eyesore. To make matters worse, musicians put them on pedalboards in all sorts of kitsch arrangements. When you couple that with the pathological American dislike of feet and everything associated with feet, you end up with an object only worthy of contempt.
I've lived here my whole life and never heard of this.
https://borntolivebarefoot.org/hate-sites-promote-shaming-of...
And here's one person's experience:
https://www.reddit.com/r/barefoot/comments/vnnbpz/cover_your...
In comparison - DOD had terrible footswitches and detachable (read: instantly lost) battery covers, and their jacks always came loose if you just looked at them; MXRs from that era typically had non-true bypass switches, no external power jack or quick battery access; the little square Ibanez/Maxon footswitch was harder to hit; and while Electro-Harmonix stuff is/was cool and strange, the build quality was always a crapshoot.