Optical microphone can separate multiple instruments from afar
newatlas.com
newatlas.com
That's the first time I've heard anyone say that studio monitors cost _less_ than consumer audiophile stuff.
Saying that as a person that buys and uses studio monitors, they are not cheap in any way.
Even "affordable" entry level stuff (eg JBL Pro LSR 305P/310S) is going to set you back a good chunk of change compared to consumer gear.
They're engineered to work together, and while you _can_ go without the sub for a while... it's a shit setup and only useful in the short term.
Wouldn't want to be doing production stuff (or even end user setup) without the sub. ;)
One of the thing that's interesting to note with monitors is how 'biased flat' is very much a thing and that consumer audiophile speakers are very much not always biased flat, I think the varying companies have a sound profile which they aim to target.
The main headache I see is that it still requires a somewhat expensive and complex camera setup, but I can see that coming within the realms of affordability/standardization quite soon.
The authors of the current paper cite this and other prior work. The key innovation is the use of both a rolling shutter and a global shutter reference.
There are devices which are called laser doppler vibrometers, which might also be able to do this by pointing at the strings/base of the guitar?
There do seem to be videos of laser doppler vibrometers being used with guitars on youtube, but I'm not sure if the soundtrack that goes along with them is just from a normal mic.
I had a little play with laser speckle patterns to detect keypresses, as they can help find very subtle changes to a surface - https://www.anfractuosity.com/projects/fun-with-speckle-patt... (by 'diffing' the patterns)
https://en.m.wikipedia.org/wiki/Laser_Doppler_vibrometer
They're sensitive to very small vibrations. A friend of mine used them while working at a hard drive manufacturer to better understand head and platter vibrations.
Imagine being able to shut off specific ambient noises (and sometimes.. people) without losing spatial awareness. Or tune in a source you're paying attention to (the cocktail party problem).
The issue with super-hearing would be to re-adjust expectations of who can reasonably hear us. Could be used for creepy things, obviously..
[0] https://en.wikipedia.org/wiki/Independent_component_analysis
I have a question though, is capturing lateral movements of a single spot on the instrument enough to represent how it sounds for a human ear? I think it's equivalent to a polarizer filter as it doesn't seem to be capturing depth axis vibrations.
Good point, the paper mentions x-axis and y-axis, but doesn't mention z-axis. Maybe depth vibrations could be resolved as changes to the interference pattern?
That said, I get the impression this is more complicated than the autocorrelation of multiple sensors?
What’s interesting with this is that while you can’t get those directional filters, you could use a system like this to provide 3 or more ‘sensors’ (eg the chip packet demo) within a scene and isolate signals the same way as an array mic.
I wanted to figure out how to detect some very very low infrasound reliably, and no conventional microphone technology seemed like it could do what I needed.
This feels like it could form the basis of a new wave of scientific vibration measurement systems.
Lasers on light poles next to the already there high resolution cameras and you could record what everybody is speaking while walking on street.
Anyway, my thought was: laser goes to semi-silvered mirror between camera CCD and camera lens, passes through lens to diverge outward into environment, reflects off environment in the same way as a normal laser microphone, separate return signal now exists for all pixels on CCD.
Point this at a wall, do the right transformation (is a Fourier transform sufficient?) and the entire wall can be used as a computational phased array of microphones to listen to a specific (possibly moving) target.
Possibly mix with the original laser light to get beat patterns due to red/blue shift, like radar speed guns, but that feels like a separate application entirely.
I’m really impressed by this result in particular:
> Combining 63-fps video from two cameras, one with a global shutter and one with a rolling shutter, allows the researchers to recover a sound signal at 63,000 Hz
Because shutter speed was my first concern about possible limitations when I had my other idea.
Obviously not because it's not taking one amplitude sample. It's analogous to taking 63 sliding FFT's per second, which may be based on on thousands of samples and capture high frequency content. This speckle pattern being sampled is some kind of FFT-like transform of the signal containing lots of information.
But the 63 Hz sampling will have to show up as a limitation. I would expect it to be excellent for periodic signals, but to struggle with transients, like the attack of a percussion instrument such as a snare drum.
Does the laser have to be "aimed" at each object of interest or is it just laser illumination of the whole scene?
The graphics suggest there's a laser point on each object, but that means it has to be aimed and thus follow the subject, right?
Moreover many objects, like guitars, have complex oscillation modes so if you are "listening" to just "one point" on the surface, you're not picking up the sound from the other parts of the guitar which are oscillating differently.