https://pbs.twimg.com/media/DUdKMKeXUAAjrFO?format=jpg&name=...
I want the leisure time my kids and I spend on X-Plane to count towards my/their overall ability to fly a small plane someday (a lifelong dream), but (a) I don't have room for flight gear -- there's barely space for my tiny home office desk, and (b) I can't even justify spending $100 right now for a flight yoke amid other financial obligations (it was a splurge to spend $60 for X-Plane 11).
Honestly, I probably would have bought Microsoft's 2020 FS instead if it ran on macOS.
So, very often I wind up flying with just my cheap Logitech joystick, but even an XBox controller would be a huge step up from mouse/keyboard only.
Having programmable buttons available at your fingertips without having to take your eyes off screen and look for a button really adds to the immersion in my opinion.
But something constructive: Consider enrolling them in the Young Eagles (https://www.eaa.org/eaa/youth/free-ye-flights) if you haven't already.
I can take off and land a small plane in a simulator without looking at the instruments at all (except maybe a couple glances at the air speed indicator as I set up for landing), and I've never flown in a real small plane.
I always thought visual flying was a crutch and instrument flying is the "real thing" that I know I can't do.
The kind of flying you're doing (basically) is called VFR, for visual flight rules. You keep an eye on your instruments of course but a lot of the flying is getting done just by looking out the window.
While a trained pilot certainty CAN fly on instruments alone (which is a separate certification on top of your regular license), no sane pilot would choose to ignore what is happening outside if visibility is decent. GOOD pilots like to have all the information they can, at all times.
These days it's common for PPL student pilots to undergo a little training under simulated IMC, but inadvertent VFR flight into IMC is an emergency condition and, if I understand correctly, is the top cause of fatal VFR aviation accidents.
There is also the classroom portion, which for an ultralight should be under CAD $1,000.
What does it matter? I play city simulation games, and want them to be realistic, because I find the realism fun. Not because I plan on building my own city.
Wanting a realistic flight simulator that gives the real sensation of flying does not mean you must then become a pilot.
That's not Laminar's goal, and that's not the market they're in. You can see that in the post, it's by the founder of Laminar. It's pages upon pages of gushing over flight modelling.
They sell a (much more expensive) version that is FAA-certified for training.
It's not even that much more expensive, the Pro edition is 750.
Though unless you also have real sim hardware it's a completely useless expense as aside from FAA cert validators the features are mostly for multi-projector systems (image warping, edge blending).
Based on my anecdotal observations of people I know IRL who use X-Plane? 100%.
people using it for other purposes may be more in number, but focusing the product on their use case would dilute the intended product, and they don't actually pay the pro pricing
it's not optimizing for an aspirational use case, the product is for this very niche use case. letting other people use it for fun is just a bonus.
If you want a flight sim that maximizes fun, there are other options.