It's a language I designed myself heavily influenced by Python, Lua, and BASIC. I wanted something that was as simple as possible to get started with and could grow with the user.
One thing I'd add to the API docs is a way to create bitmap and/or tilemaps. I was able to add some assets to my library but got stuck on figuring out how to render them using the API.
According to the help page:
> Akedo uses a beginner friendly language that is similar to many professional languages but is aimed at producing readable and understandable code.