Mimic Systems Spartan: Apple II emulator for the C-64
dfarq.homeip.net
dfarq.homeip.net
http://mikenaberezny.com/wp-content/uploads/2013/07/spartan-...
IIRC the MacCharlie handled monochrome text only.
Interesting... so, it was an emulator that required special hardware. I wonder if it allows the use of a z-80 card. If so the C-64 would be able to run CP/M making it a very versatile system.
The C128 is a significantly expanded successor to the C64, with nearly full compatibility. The newer machine has 128 KB of RAM in two 64 KB banks, and an 80-column color video output. It has a redesigned case and keyboard. Also included is a Zilog Z80 CPU which allows the C128 to run CP/M, as an alternative to the usual Commodore BASIC environment. The presence of the Z80 and the huge CP/M software library it brings, coupled with the C64's software library, gave the C128 one of the broadest ranges of available software among its competitors.
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The C128 runs CP/M noticeably slower than most dedicated CP/M systems, as the Z80 processor runs at an effective speed of only 2 MHz
As someone else posted, the C-128 and 1571 disk drive had much better CP/M support. The 128 had a built-in Z-80 and 80-column capability. The 1571 could read/write CP/M format (and MS-DOS format for that matter) disks.
Respectfully disagree.
1981 IBM PC - turn key useful but expensive and clunky
1982 Commodore 64 - cheap, good gfx + sound
1985 Amiga - you could drop someone from today (2022) on an Amiga and they could still find their way around the UI and write a document, save it, print it, use the calculator, whatever. (Before you start comparing with MacOS v1 and Windows v1, yes, true, but Windows 1 has clunky UI and neither MacOS nor Windows could execute more than program at a time. Only Amiga had that.)
So, within 4 years we went from the "Personal Computer" becoming a real actual thing with the PC, to having basically the same desktop metaphor we still use today, with the Amiga. That's incredible development speed.
The only thing I have seen which was just as fast, was the iPhone driving adoption of touch interfaces and mobile Internet. This also drove the concept of an "app" as something you pick and choose and expect to be there for major brands and services.
It's hard to say if the "PC" (I mean that loosely) or the iPhone/touch/mobile trifecta had a greater impact.
On the one hand, almost "everyone" are or will soon have a smartphone, so that has a huge impact.
On the other hand, while "PC" adoption was not ubiquitous, it drove major changes in mass culture (printing, music, video) and industry and economy. Not everyone had a computer, but everyone was aware of them and were impacted by them in ways large and small.
Except in 1984 we had the Macintosh, and a year before that we had the Apple Lisa. So only 2 years. Even faster.
I picked my goal posts arbitrarily, but an Amiga could basically run all software we have today, if the CPU was faster. Stream music + download something + editing a text, for instance. The Mac OS could only have done this a little bit later.
But sure, yes, the UI of the Mac was incredible, only 2 years after IBM PC.