AirPlay and Touch Bar = Network Disaster
mnpn.github.io
mnpn.github.io
When I upgraded to Monterey (well, a beta, actually), I was met with a horrible bug that made me want to trash my laptop: my AirPods would randomly "cut out" for a couple of seconds for seemingly no reason. Sometimes it would take 5 minutes, sometimes 2 h. It was infuriating.
I spent dozens of hours trying to figure it out. Disabling apps, enabling other apps, tracing logs, killing random applications, seeing if it was load-related, trying reboots. At one point I was half-convinced it only happened after coming back from hibernating (not suspending). I tried desperately to "fix" the bluetooth module, disable and re-enable handoff, delete internal settings, copy old bluetooth modules from older versions, working mostly tethered... Nothing seemed to fix it, until I found a message deep in the logs that led me to try to disable "AirPlay Receiver".
Voilá! It was instantly fixed. I documented my workaround here: https://www.reddit.com/r/MacOSBeta/comments/qjgqjx/i_think_i... and it seems it's spread a bit like wildfire through the internet. I should have put up a donation link :D
What that journey taught me was that AirPlay, Wifi, Bluetooth and the like are serious messy beasts on macOS. I work with BLE sometimes while developing and I'm aware of how messy it is, but it seems that macOS has so many features that it makes it far worse.
In any case, my workaround is still working and I occasionally still get people thanking me for finding it. I doubt they really know how much time I spent, and how insane I nearly went, just to find that (un)ticking a little box would solve all of my problems.
https://www.reddit.com/r/technology/comments/136g7y/usb_30_h...
Ain't that the way.
It is for this sort of reason that I prefer dumb analog devices such as headphones to "smart" devices with as lot of complexity built in. Also, they're cheaper.
The cause in this case was AWDL (Apple Wireless Direct Link.) Holding the Option key while clicking the Wi-Fi icon and clicking "Enable Wi-Fi Logging" and then checking /var/log/wifi.log will show AWDL scans starting and ending randomly, and when the scan is active it causes latency spikes every 1s like clockwork. Unrelated to AWDL, but if a process is requesting a Wi-Fi network scan (different from an AWDL scan), /var/log/wifi.log will also tell you the name of the process, such as "locationd" when the Location Service needs your location. (Tangential, but the locationd process rarely causes these latency spikes for me - on a default macOS install it very rarely requests scans in my experience, backed by my analysis of the log.)
AWDL has to be used for things like AirDrop, so it's expected to have this latency increase while you have the AirDrop window open scanning for nearby devices / sending files to other devices. There are other uses of AWDL (AirPlay, Auto Unlock, Universal Clipboard at the very least)[0], but I don't know what was triggering it so actively in my case... and why it wasn't happening on my M1 Air. It also wasn't always happening in the background like this, it just started that day.
The "fix" was to disable the awdl0 interface, but that may also cause AirDrop/AirPlay and related services to not function (I did not test.) It's easy to re-enable it though.
To disable: ifconfig awdl0 down
To enable: ifconfig awdl0 up
Upon disabling, the latency spikes go away permanently.
Which unfortunately will get moved to NMOS/Future with a P6 priority and ignored forever. At best it'll get sent back to you "for more details". If you play the game an attach logs and investigation it'll get filed make into a black hole milestone or closed as a duplicate. There's a cabal that seems to only want new features and never tackle existing bugs in the OS.
Huh. That sounds strikingly similar to the culture breakdowns I've observed be associated with Google - the whole focus on newness and landing features in the name of solving hard problems, as opposed to maintaining stuff. Apparently the feedback/peer review/bonus system is completely broken.
...Maybe this sort of scaling problem is a "$T+ market cap" thing that we've just never had to figure out before?
> ...Maybe this sort of scaling problem is a "$T+ market cap" thing that we've just never had to figure out before?
I don't know in all honesty. I'm sure part of it has something to do with the fact these companies have billions of customers. It's a mind numbing number of users. Even a single percentile change in the number of customers or revenue per customer makes for huge revenue differences. So given a finite amount of developer effort, a new feature which is likely to increase revenue is incentivized over a stupid AirPlay bug that isn't likely to increase revenue.
i recall a team that had all its feature releases struck down for the coming year so they would work through their backlog.
Opinions are my own, bla bla bla
1) Customers who barely do anything with their devices and therefore never have issues
2) Fans who experience issues, but accept them as a bump in the road towards the dream they’ve been sold
And this is at a cost-savings: less in R&D (because you can patch in-field), less in maintenance hours, and less opportunity cost for having “10x” devs do that maintenance.
There’s also a fear-based reason for companies to chase features: they worry that the market will see them as stagnant and see the competitors as exciting.
I've not had too much issue with wifi performance with several Apple devices on the network, but my wireless router is also a fairly high end consumer model and probably not at all representative of the average.
I do still intend to figure out some sort of hardwiring solution (maybe MoCA, but man those boxes are expensive) but the performance of wifi in the interim has been good enough for it to not be pressing.
Transmit power doesn't matter in that more isn't necessarily better. Same for antenna gain. They are variables you can change if you know you have a specific problem that would be solved by it. That's hardly ever the case, though.
Why not just hardwire CAT6? MoCA is nice if you already have the coax, but otherwise it seems silly to put in.
My house is already wired with unused coax. I’d prefer CAT6, but don’t know how involved doing that would be. I need to figure out if there’s wiring conduits in the walls, for example.
The thread that sparked this rabbit hole:
https://discussions.apple.com/thread/252387604
TLDR: 2022 and we are still stuck with 100Mbit adapters on macOS
The fanboyism and reality distortion field is very strong. I remember when they came out with timer coalescing and were hyping it as a major accomplishment and selling point. Of course, Windows supported timer coalescing for years before MacOS, but that didn’t stop Jobs from convincing a bunch of developers that this was a novel breakthrough.
Or moving/changing the name of a file while it's open.
Or having a slash in a file name.
I still think being able to move/change the name of a file while it's open is impressive
However, MacOS as an operating system really is a mess. Especially the XNU kernel, which is still an unbelievable amalgamation of disagreeing technology. Remember, MacOS is not natively a UNIX-certified machine: all of it's UNIX compatibility comes from a BSD-based compatibility layer that hasn't really been changed since the late-90s. Oh, and the coreutils? Notoriously garbage. MacOS ships with all sorts of outdated, downgraded, vulnerable and otherwise broken shell utilities. pico instead of nano, zsh instead of modern bash... hell, even something as simple as installing git is a 700mb installation with a mandatory reboot.
I'll give MacOS credit where credit is due (Apple had good design philosophies in the 2010s), but the actual operating system (see: functional network of software components) is truly awful, arguably just as bad as Windows if not worse. Just about it's only redeeming qualities are the things that Apple didn't make (like pf and process management. If you forced me to pick something that I found impressive, I'd have to choose Grand Central Dispatch, but even that isn't terribly impressive. It's mostly as if some Apple engineers decided to iterate on the fairly lackluster Linux process management. It would have been a miracle if they managed to make something worse.
Mandatory reboot? I've never experienced that with the Xcode command line tools.
nano is a GNU clone of pico. pico is OG nano.
bash was replaced with zsh because Apple purged their OS of all GPL3 software (including nano).
The command line tools (except GPL ones) do get updated from FreeBSD and there’s nothing “non-native” about how the kernel works.
Maybe what you really mean is you don’t like UNIX and expect it to work like Linux?
When CMU made Mach, it was a BSD OS. When Next made NextStep on top of Mach, it was a BSD OS. When Apple made OSX with NextStep, it was still BSD.
Nearly all of those people have never seen a filename path written out in text, and wouldn't care if they did.
Citation needed
I did this myself the other week. Mac user. Folder was called ‘Lessons/episodes’ from memory. I only noticed it was weird when my Synology didn’t display the character. Renamed to ‘Lessons & episodes’.
I can understand that appeal.
In the last 5 years I don’t think I’ve had a windows laptop sleep or hibernate as I would expect, not randomly wake up in the middle of the night, in my bag, and just sit there fans at full speed…
I’m tired enough of it to try a Mac…
But it's not Microsoft's fault. The Surface Book I replaced it with works perfectly.
You know what Windows and Linux offer that Mac doesn't? A friggin' Hibernate option. Please, just let me have a button to power off my computer while persisting its state to disk. No, I don't want to have to shut down my computer every time I put it in a bag, that's completely ridiculous and an utter waste of my time having to reset all my tmux panes, vim windows, shell histories... what a UX nightmare. They've made a laptop that's a terror to actually take anywhere with you. Even when the "smart" sleep does (sometimes) finally decide to kick in, it invariably costs 20% of the battery.
When people say that Macs have good power management, what they mean is that Safari is optimized for power consumption relative to Chrome and Firefox.
The default is hibernatemode 3 (RAM stays powered on until battery drops below some threshold, so that wake from sleep is very fast).
The version of “hibernate” you want is mode 25: sudo pmset -a hibernate mode 25
If you routinely keep your computer 'hibernating' for days at a time without plugging it in, you’ll save some battery life this way at the expense of a slower wake-up time because RAM is not kept powered.
See https://en.wikipedia.org/wiki/Pmset for more details.
> Safari is optimized for power consumption relative to Chrome and Firefox
This is a very big difference. Chrome has zero respect for battery life.
Also, you can set the power manager's hibernatemode to your liking (Google search "os x hibernate mode") but there usually no reason to adjust the default (sleep for 3-4 hours, then suspend to disk) given how fast storage is in macs these days.
Macs have been famous for decades for having the best sleep/hibernate functions in the industry and when yours didn't work properly maybe you should have investigated? Or at least not be whinging about Apple over it?
I did / have on multiple devices.
I reach inside and it is like a toaster “oh yeah this guy is dead…”
At this point I always globally disable wake timers in Windows. They're mostly used for automatic updates. (For more fine-grained control, look at the various wake timers in Task Scheduler.)
For example something as simple as copy and paste is command-c, everywhere.
In Ubuntu? control-c or control-shift-c. It is pretty annoying being in autopilot and killing the command line program you are in because you reflexively hit control-c.
Also, readline shortcuts work through out, so control-a will send you to the start of a line. Not with Ubuntu.
macos also have it. that is part of application handling. iterm, alacritty, and bunch of other apps can behave the same. Including Xquartz.
If you're going to use Ctrl for shortcuts, you necessarily run into the issue needing a separate shortcut for copy in the terminal, because Ctrl-C has meant "send an interrupt signal to the process" since at least the 60s.
Fortunately, for people sufficiently annoyed by this, most Linux terminals do allow you to change keyboard shortcuts arbitrarily, so you can have unified copy shortcuts if you want. For a variety of reasons, I find this more trouble than it is worth and prefer sticking with the default.
Having a driver for a given Ethernet controller is hardly a good proxy for sophistication…
is that some of us just really don’t like Windows and really like our Macs.
We’re not fanboys. It’s just a preference. Chocolate vs. vanilla, football vs. cricket, boys vs. girls.
I've also had good luck with whatever Caldigit uses in their Thunderbolt Mini Docks (not at my desk to check and see what chipset's in mine).
Professionals need all the stable connectivity they can get.
I was elated to hear that Apple is being forced to abandon Lightning on iPhones, and I'm normally not much for government meddling.
In both cases it simply stopped appearing on the bus, but was clearly "running" to some degree - it would get warm to the touch, just as they normally do.
I've also found that the Thunderbolt connector's lack of a "click" engagement to be a serious issue for storage, network, and even display - every Mac I've seen it in use, the connection has been flaky. It really fucking sucks to whip out the thunderbolt adapter and plug into ethernet for "reliability", set up a transfer of a ton of data, and half-way though shift the machine slightly aaaaaaaaand then the ethernet adapter disappears and your transfer is fucked.
Happy to see them drop that idiotic connector for USB-C, as at least that has some sort of physical retention mechanism other than "hopes and dreams" (ie: rely on proper clearance tolerances between different vendors, on surfaces that will wear with use.)
That’s something of an exaggeration. There are a bunch of macs that ship with perfectly good 10GigE ethernet adapters - my Mac Pro's ethernet has been rock solid since the day I bought it.
It seems like you’re more specifically concerned with the quality of support for USB<->ethernet adapters, which is always going to be kind of a crapshoot if you’re looking for 24/7/365 connection stability (on a laptop?)
I’ve had MUCH better results with the Belkin Thunderbolt 3 Express Dock HD (INtel i210) than my OWC Thunderbolt 4 Dock (Realtek RTL8153).
I don't have 2.5Gb network equipment but have tested with iperf between and get around like 900 Mbps and no high CPU, unlike noticeable CPU usage with the cheap 1Gbps USB adapters that use ECM drivers
See also https://gist.github.com/MadLittleMods/3005bb13f7e7178e1eaa9f...
A pertinent question, however, is: how do you know what chips an adapter uses, before buying? I'm in utter dread regarding the prospect of buying a usb hub, since just like in the above post, they're black boxes to me which of course turn out to repackage the same Alibaba junk with 10x markup.
I transfer tons of large videos and RAW photos imported from my mirrorless camera over these network adapters to a NAS.
I've been using these for quite a few months.
I'm not stuck on 100Mbps adapters, but maybe you are.
Usermode vs kernelmode seems irrelevant... if anything, I want the benefits of usermode isolation for more things. Monolithic kernels aren't great for security.
https://gist.github.com/MadLittleMods/3005bb13f7e7178e1eaa9f...
You also seem to be digging pretty hard to try and justify your original position, which was very extreme. No, Apple computers are not stuck at 100Mbps. This would be a very big deal, as tons of creative workflows rely on having multi-gigabit network connections. The outcry would be enormous.
I had never tried to use AirPlay 2 from my laptop over ethernet (I can probably count on one hand the number of times that I've used AirPlay from my laptop at all), but I tested, and it is true that the Music app won't connect to AirPlay devices over this Ethernet adapter (but it will over the 8153). I also have no problem redirecting the system sound to an AirPlay device, even over this Ethernet adapter, as that comment says.
It's a completely positive outcome for end users, since they now have more options, and pretty much all 10Gbps ethernet ports are compatible with "multi-gig" 2.5Gbps and 5Gbps connections as well.
10Gbps is effectively the end of the line for copper anyways... 10Gbps is already really hot and power hungry, and AFAIK, datacenters never really bothered to deploy any copper faster than that. Fiber is the present reality in datacenters. What I really want is for SFP+/QSFP+/QSFP28 to make their way into home networks and consumer devices.
This is the basis for my speculation about planned obsolescence.
Nothing presented so far even comes close to making me believe this is a conspiracy. People just got tired of waiting for 10GbE to come down in price. Cost and impatience are the driving factors. Gigabit ethernet was introduced in the late 90s... it was time for some increase in speed, and basically no one has been able to justify the continued high cost of 10GbE in home networks yet, 20+ years after 1GbE, so 2.5GbE it is.
I think the current dilution of 10GBE products by 2.5GBE hardware is a bad thing. I don't want to upgrade my switches every few years when the higher speed interfaces become more common.
10GBE hardware prices have not dropped in the same manner as most other computing hardware because the market is largely "enterprise" customers, and they'll willingly pay more.
Perhaps you are right and most SOHO consumers want 2.5GBE more than 10GBE. I am not one of them.
As an annoying related topic, it's also interesting that although there has been a PoE standard for 10GBE copper for a long time, there doesn't seem to be ANY hardware that supports it. There are however, plenty of 2.5GBE PoE products available. This trend also supports an argument for planned obsolescence, but does not prove anything by itself.
You keep using the term "planned obsolescence", but it doesn't mean what you seem to think it means. Intel producing better processors every year isn't planned obsolescence... it's just the progress of technology, which naturally makes old technologies obsolete. It can't "amount to the same thing" as planned obsolescence. It's either planned or it isn't. 10gig has not reached the consumer space yet. It doesn't matter that it was standardized a long time ago. It's not a conspiracy or planned obsolescence... it's just price vs benefit, and 2.5gig is cheaper because it uses simpler technology.
Calling something "planned obsolescence" is a fairly serious accusation of intent. It obviously annoys me when people make statements like this without evidence.
1) Poor affordability/availability of 10GBE despite its big head start over 2.5GBE. (The 10GBase-T standard was released in 2006, while the 2.5GBase-T standard was released in 2016.)
2) The flurry of 2.5GBE products we are now seeing. The number of 2.5GBE products available now far exceeds the number of 10GBE products available.
3) Zero availability of PoE on the few 10GBE products that do exist despite the generic PoE standard being in place for nearly two decades.
4) The abundance of 2.5GBE PoE products.
Your explanation is "market forces", or in other words, it's cheaper to deploy 2.5GBE than 10GBE because you (may) need to upgrade your cabling when you switch to 10GBE. But is it really cheaper? 10GBE is the end game and we could be there now, but the "market forces" that would normally bring down costs aren't happening because of the artificial scarcity of available products. Cable is the least expensive element of networking hardware, and it may not even need to be upgraded in many cases. (Note that this situation is nearly identical to the transition from 100Base-T to 1000Base-T about 20 years ago.)
Paying for 2.5GBE infrastructure that will be obsolete (or is already obsolete) and then paying again just a few years later for 10GBE infrastructure does not save anybody money. Both SOHO and enterprise consumers will end up paying more. The winners are the network hardware producers.
https://www.eetimes.com/debunking-10gbase-t-myths/ (published 10 years ago)
https://www.microsemi.com/document-portal/doc_view/136209-ne...
I never talked about the price of Ethernet cable, or whether people would need to upgrade it. It’s honestly irrelevant, and a strawman.
10gig is expensive because 10gig is expensive… the switching hardware, the chipsets, the PHYs, everything but the cable. Device manufacturers and customers don’t care about the cost of the cables, especially when 10gig hardware is backwards compatible with lower speeds. They can keep using 1gig if they don’t want to upgrade, just like people continued using 100Mbps networks for quite awhile after gigabit Ethernet became a thing.
My argument is that everyone got tired of waiting for 10gig to be affordable. They waited decades, hoping the price drop was just around the corner so they could jump straight from 1gig to 10gig, and it never happened. After literally 20 years since 10gig was standardized, I’m extremely glad that we’re seeing an abundance of Ethernet hardware that is faster than 1gig. That stagnation had to come to an end.
You can start your own company providing affordable 10gig hardware and prove that the industry players are wrong. For the same price, everyone would snap up 10gig hardware in a heartbeat.
Your argument would have made sense 20 years ago when it seemed like Ethernet standards were rapidly evolving and 10gig adoption was just around the corner. 10gig will be affordable eventually… but 20 years was too long to wait for it, and it still didn’t happen.
If you want 10gig, it has been attainable for years… for the right price. But there’s no need to come in and bother other people who are benefiting from the low cost rollout of better-than-1gig technology.
I would love to have a 10gig or 25gig network, if someone wants to pay for it. Datacenter-class networking hardware (like ConnectX-7) operates at 400+ Gbps today. The sky is the limit, so why bother stopping at 10gig?
> Zero availability of PoE on the few 10GBE products that do exist despite the PoE standard being in place for nearly two decades.
This is incorrect. 10GBASE-T only gained support for PoE in 2018 with the IEEE 802.3bt-2018 standard.
2.5GBASE-T and 5GBASE-T do run over existing Cat5e cabling reliably.
It works fine over Cat6 yeah, but if you've not got that deployed then 2.5Gb or 5Gb is a good step up from 1Gb.
At any rate, a big issue is that for USB, macOS only has generic ECM and NCM drivers. ECM as a protocol sucks and was barely suitable for 100Mbit, let alone gigabit, plus Realtek's implementation of ECM is quirky to say the least.
RTL8156 implements an NCM endpoint, so that's probably the best USB option these days.
Apple also has introduced a beta feature called "Universal control" which allows you to use your keyboard and other peripherals across all devices nearby (ipads, other macs etc) I wonder how much of a performance tax these other features levy and if Apple tests the regression explicitly.
Generally their network stack is a mess. Trying to bridge ethernet to wifi just fundamentally doesn't work. The forwarding is randomly reconfigured every time the machine wakes up. I think they aren't paying attention to system level functionality.
I'm sure nobody at Apple thinks it's an OK experience but obscure bugs that happen to a small fraction of users are hard to debug, especially when it comes to radio
Just ran into it using a fresh Debian install on a Lenovo T14. My old laptop used an intel wifi card. Normally that is all I ever use, but figured I'd leave the stock one (Qualcomm 6855 (NFA765)) in and try it out. Worked fine except random lags every minute with a correlated increase in pings times. Fix was to lock Network Manager to a single AP so it won't background scan (something that apparently intel cards are better at doing).
Googling shows this to be an issue going back 15+ years.
No matter the drivers (though for me the stock Windows ones worked best), AP, whatever.
It just drops the connection once in a while.
- Marvin Heemeyer, shortly before making an armor plated bulldozer and going on a rampage
Apple's only real mistake was not keeping ESC a fixed hard key.
They’ve added that back for a few years now, but I agree. I used to own one of the 2016 MBPs with a Touch Bar and the lack of a physical escape key drove me insane. Even though I sold that laptop, I had actual while-asleep nightmares about the horrifically bad keyboard for a while too.
I’d be stunned if any new Touch Bars had been manufactured in the last 18 months.
What others are claiming effectively amounts to saying that the Macbook needs to disconnect from your network, scan for access points, and then reconnect to the network. Which would certainly cause latency issues, that much is true, but that's surely not the kind of scanning that is actually being done here? Why would a scan for access points be necessary?
It puts the radio into a different mode to listen for nearby devices, whether to talk to them or to use them as landmarks for location sensing. This requires scanning radio channels, not just continuing to listen to the channel where you expect to receive further packets from an associated access point.
There might very well be latency issues involved with the WiFi radio scan modes on Macs, for all I know, but I don't think they could be related to this specific issue with AirPlay?
See https://support.apple.com/guide/deployment/use-airplay-dep91...
"When looking for other devices, an Apple device broadcasts a very small Bluetooth advertisement indicating that it’s looking for peer-to-peer services. When any peer-to-peer-capable device hears this BTLE packet, it creates or joins a peer-to-peer network directly between the devices. The devices concurrently switch between this temporary network and any infrastructure networks they were on before in order to deliver both the AirPlay video stream and provide existing internet service. The temporary network typically operates on Wi-Fi channel 149+1, but depending on the hardware involved, may also include channel 6, or channel 149,80. The devices follow the same frequency use rules on the temporary network as they do with any other Wi-Fi connection to avoid disrupting any existing infrastructure networks that might already be using those channels."
given those rules and wifi 2.4 band having 14, 5GHz band having 190 or more channels. I would say having been able to send things back and fort is still pretty damn good :)
frames may have other phsical properties that need to match. so, too many options and just a physical limitation...
I have a feeling that the iPhone keeps searching the network and my router cannot keep up with the requests or something? Not sure but that's a theory I didn't get a chance to investigate
It’s not just the WiFi scanning or Airplay / Touchbar. I noticed this delayed ping pattern as far back as 2016. I spent some troubleshooting time and suspected it was something in MacOS but gave up.
In related news, behavior of bluetooth headphones likewise seems mysterious and impenetrable, especially with Android.
So in this case, all they had to do was make it key-like and it wouldn’t have had any of the features that could trigger this problem.
HN: "Apple no longer has the hunger to get things right."
I don’t know if this will be consistent, but I was also able to do this with iOS, staying on iOS 14 for a long time while receiving security updates. Hadn’t noticed that ability in previous major versions of iOS and I’m not sure if it was due to device support of iOS 15. I hope that continues.
Their what? They have no support cycle. Their cycle is "we support it until we don't". It's 2022 and it's an absolute joke. Windows, Linux, BSD -- basically everyone -- has published support dates aligned with all OS releases. For example from official documentation you would know that Windows 10 LTSC 2021 is supported until 1/12/2027[1] and FreeBSD 13 is supported until 1/31/2026. Apple is the only one that refuses to publish any dates. The mystique bit is getting old. The Jobs-era magic is gone. macOS will continue to be a toy until they take support seriously and that includes not breaking anything and everything with reckless abandon in every new OS release. No one who does IT with even a modicum of professionalism is okay with looking at Apple's latest critical security updates and suddenly finding out that N OS version was no longer included in the patch set. But that would take the mystery aspect out of it!
[1] https://docs.microsoft.com/en-us/lifecycle/products/windows-...
I don’t mean to defend Apple here, but one reason Apple may do that is because they essentially consider themselves a hardware company, and so the things they support are device models, not software versions.
For me, a good-enough approximation has been that you can consider a macOS version [major dot minor] to be supported until the day [major dot (minor+1)] comes out, or the day [(major+3) dot 1] comes out, whichever happens earlier [1].
(Full disclosure: I’m the author of that merge request.)
Except they don't publish any support dates with hardware either. Devices support the latest macOS/iOS/etc until they don't. At which point devices become not only obsolete overnight, but are vulnerable as well because the OS suddenly becomes unsupported due to Apple's insistence of bundling feature updates with security updates. Remember, this caused a lot of controversy when Windows 10 moved to this model, but Microsoft had the foresight to publish support dates for when they would stop releasing security patches for the previous release. Unfortunately, Apple's cult-like fan base frequently treats them with kid gloves in this regard, and insists we should just be happy we got free updates until now and we're not running abandoned-support-by-design Android.
I don't expect a device to be supported forever nor do I expect free feature upgrades. All I'm asking for is a published date that "X device or OS will receive security patches until Y date". That's it. It's a relatively simple request that is pretty much standard in the rest of the IT world so you can plan adequately.
You need to either remember to upgrade before the next major release comes out, or stockpile the installation image before it’s gone from System Preferences.
Fail to do either, and you’re effectively forced to upgrade to the just-released version against your will.
https://support.apple.com/en-us/HT211683
For latest 4 versions, you need to use appstore. Before those 4, you can directly download ISO/DMG from a "S3" bucket...
Apple releases security updates properly for the current (latest) version only. Older releases get security updates that sometimes don't fix all of the known vulnerabilities.
https://www.youtube.com/watch?v=o5KUvgXHOFU
https://www.intego.com/mac-security-blog/apple-neglects-to-p...