The obvious answer is the right one - it's not possible and Monty's knowledge has no effect on the game or the strategy the player should use. Monty knowing where the prize is and opening a bad door is the same as Monty not knowing where the prize is and having randomly opened a bad door. In either case, you should switch, Monty's knowledge doesn't change things.
Another way of thinking about it - how would the participant know if Monty opened a door at random or knowingly opened a goat door? What if they thought Monty knew, but Monty had actually forgotten and just coincidentally opened a goat door? Does any of this matter? No, because Monty's knowledge doesn't effect the game or strategy.
I also wrote a quick simulation in my Javascript console which confirms what I'm claiming here.
The "pick and stay" strategy wins about a third of the time while "pick and switch" wins about two thirds - same as the original problem. Writing the code emphasizes that it is basically the same thing - Monty coincidentally reveals a goat versus knowingly reveals.
Different ways of host operation changing the outcomes are listed here: https://en.wikipedia.org/wiki/Monty_Hall_problem#Other_host_...
>"Monty Fall" or "Ignorant Monty": The host does not know what lies behind the doors, and opens one at random that happens not to reveal the car. Switching wins the car half of the time.
You’ll see that that changes it by discarding scenarios where switching is good (the prize is shown to you) but not ones where staying is bad.
But given they do open a door with a goat, the probability is the same as the regular Monty Hall problem. So the parent's point stands: it's not the host's knowledge that makes the game "work". He's leaking information by not opening your door, thus "concentrating" the 2/3 chance it wasn't behind your door into the one remaining door.
correct = numpy.random.choice(3, 10000)
(correct[correct != 1] == 0).mean()
This gives 0.49 or similar when I run it.
- 1/3 it is behind your door
- 1 host picks a goat
- switching always loses -> 1/3 chance of losing
- 2/3 it is behind one of the other two doors - 1/2 host picks the goat
- switching wins always -> 2/3 * 1/2 = 1/3 chance of winning
- 1/2 host picks the prize
- result undefined -> 1/3 chance of ending up here
So you get 1/3 wins, 1/3 losses, 1/3 undefined. So given the goat is revealed, you have a 1/2 chance to win by switching.On reflection, this makes sense. The host is indeed leaking information by not be able to pick the around the prize. If the prize is not behind your door, his choice is constrained. So his revealing it supplies information about that constraint. If he is not constrained, then you are both picking doors at random. I'm sold.
You are playing the classic Monty Hall problem. You pick door 1. Monty reveals a goat behind door 2. Monty asks if you want to switch. You know the correct strategy is to switch, so you are about to say "Yes - switch" when suddenly, the lights dim and announcer's voice booms over the speakers "You thought Monty was knowingly revealing something to you, but actually Monty just revealed a door at random. He had no foreknowledge." Are you now ambivalent about switching or staying?
If you still want to switch, and you should, that's because obviously it does not matter what Monty knew going into the problem. If you don't want to switch, please explain how the contents of Monty's brain affect the probability of which door conceals a car and which a goat.
Let’s turn this around: explain why I should switch doors, but starting from scratch with the new problem, instead of by reference to the original. I think you’ll end up thinking the original solution is wrong, based on your no-telepathy rule, or you’ll see how they are different.
Or try this out. Let’s have another variant: before you pick the door, the host picks one that turns out to be a goat. Now you pick a door, and _then_ you have the option to switch. Do you still switch? Does that make sense? The situation is exactly the same (a goat behind one door and two closed doors). If both actions so far are random, it doesn’t matter what order they go in.