If it’s because Rust is still mostly imperative, then you could look to Clojure or even Scala—less complicated when it comes to types, but also (usually) much less imperative. Both I feel are more popular than Haskell.
If it’s because Rust is still mostly imperative, then you could look to Clojure or even Scala—less complicated when it comes to types, but also (usually) much less imperative. Both I feel are more popular than Haskell.
IMO, imperative vs. functional aside, Rust does suffer from a lot of the same learning curve issues people commonly pin on Haskell. Rust has plenty of libraries with weird, excessively "clever" APIs, weird experimental language features, a complicated metaprogramming facility, and so on. Personally, I have found lifetimes in Rust more annoying to deal with in semi-nontrivial situations than anything I ever encountered in Haskell, and it doesn't help that things that seem like they should work often don't.
(I always figure that's the language telling me that I should use a different memory management strategy, and I generally follow its advice, but I digress.)
This is very much my opinion, but I'd attribute Rust's success over Haskell to three main points:
* Functional vs. imperative, skill curves. Rust is still vastly more familiar to most programmers at a first impression, and IMO it also has a lower skill floor.
* Rust's tooling feels a lot more modern and streamlined. `cargo` is a joy to use. Maybe Haskell's ecosystem has improved, but back when I was actively using it, it was clearly inferior to Rust's. For me, this manifested mainly in significantly greater difficulties managing dependencies and reproducing builds. This stuff is a first-class priority for the Rust team, and it shows.
* Somewhat related to the last point, Rust is "cool". It isn't burdened by decades of academic cruft; it just feels approachable, modern, and relevant in a way Haskell doesn't.
The last two points aren't really Haskell's fault. I think the Rust team has done an absolutely top-tier job of making the language approachable and usable, obviously building on lessons of the past (including Haskell, Stack, cabal, haddock, etc.) and I'd almost say it's succeeded despite the essential nature of the Rust language itself.
Being purely functional seems like a massive win until you realize most of the real world benefit of that expresses itself as testability/correctness which can be obtained by other means. Lazy evaluation is actually a double edged sword so it's not a clear win either.
Rust on the other hand is adding safety and correctness assurance specifically without or with very little runtime overhead while providing very predictable performance (both in runtime and space).
You can sub Haskell out for Clojure/Scala/OCaml and arguably mixed paradigm languages like Kotlin/Rust/Swift and be fairly happy.
However if the constraints of your problem call for Rust then your only other real options are to sacrifice correctness/data safety and use C/C++ instead.
FWIW I think Haskell is awesome, this is just why I think we don't see it in "the real world' much.
Is the end result reached by other means the same? Can you give an example of a competing approach in a non-pure language that gives one Haskell's advantages?
There is maybe some niches where that wouldn't be the case like very high assurance software where instead of Haskell you might choose say ADA instead but I'm not really familiar with those domains.
Kotlin plus property testing gets you very far and the industry defaulting to that would be a huge improvement.
I'll have to rewrite one of my Haskell projects in Kotlin and see if I feel anything is missing.
Back when I was fluent in it, I wouldn't reach for Haskell for functional purity or lazy evaluation---I'd reach for it because I wanted the richness and flexibility of its type system and pattern matching for building and manipulating a tricky data model, or because I was doing something involving tree-like linked structures and/or that lent itself well to recursion. Parsers are the obvious example, but they are a very narrow view of what Haskell excels at.
(In short, I'd reach for it for reasons that are basically impossible to explain to somebody who doesn't already know what I'm talking about.)
I can't be so effusive about Rust. It's a really great language with a thoughtful and restrained design, powerful and practical and flexible, but I would actually say the opposite re: filling gaps: Rust feels like more of an iterative improvement in the space occupied by C/C++/Go/etc., while Haskell is transcendently good for those classes of problem where it excels.
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Today I'm more or less fluent in Rust after a few hours' warm-up, but it would take me days or weeks to warm up my Haskell. Why? Mostly because I've largely stopped programming for fun, and I use nothing like Haskell at work. Throw in the quality of Rust's tooling and the largely effortless reproducibility of its builds (great for warming up a 6+ month old project), and it's just a far more practical choice for the little hobby programming I do. Hence my earlier comment. But I still contend that Haskell has vast untapped potential, locked away behind an intractable adoption barrier. It's less that it has nothing new or useful to offer us, and more that we are unwilling to pay the price of admission.
I haven’t yet tried programming rust, but I have read that error management and suggestions for correction in rust are superb. That makes a world of difference for a neophyte in a programming language.
Rust brings a new set of tools and tricks and safety to an important use case that has had no movement for such a long time. The only real advancement has been smart pointers and "modern" C++, but while they are an improvement they also contribute to C++ being a bag of all the features.