Bemuse: Online, web-based rhythm game
bemuse.ninja
bemuse.ninja
In serious music video games my input should feel sufficiently synchronized to audiovisual elements; smaller latency is better, but consistent latency is much better. In this regard Bemuse is not yet very serious, although I should note many music video games are not serious in my opinion anyway. But I once played Bemuse years ago and it was entirely unplayable; today it feels much better and would be already playable if the judgement were more lenient. There is a hope.
(Pro tip: Make sure to calibrate the latency in the options first. The default is 0ms, which is almost always incorrect, so this can make a huge difference.)
<Max 300 starts rolling down the screen>
I do play and enjoy Taiko-web from time to time, though. It is possible to get it good enough for casual play, especially with lenient judgment.
https://en.wikipedia.org/wiki/Frets_on_Fire
Edit: apparently, there was a fork in 2008 called FoFix, that looks maintained https://github.com/fofix/fofix