Valve updates FAQ about Source mods: no more Source engine code access
twitter.com
twitter.com
Anyways the dedicated community made a TF2 mod which is basically rolling back to the game almost into its original form [1]. It is however based on previously leaked source code so most likely not legal at all. Valve asked to disable downloads and the mod creators did however recently Valve stopped any communication (besides that tweet) so they just allowed downloads again [2].
And the latest step in the back and forth is this news about disabling source code access.
Valve is a huge mess as we seen it here on HN too https://news.ycombinator.com/item?id=31218309
0, https://twitter.com/TeamFortress/status/1529970640224018433
It's important to note that the modders reached out to Valve about their lack of communication (after six months of silence according to the modders), and how they would reenable downloads, back in March, so Valve had plenty of time to respond.
> We may [grant source code access] again in the future under exceptional circumstances but because of the associated support burden and risk of leaks our default answer is to develop based on the SDK