Show HN: I wrote a short story about the Minus World in Super Mario Bros
f52.charlieharrington.com
f52.charlieharrington.com
My Game had 4 levels, and if you go to the exit of the 4th level, you enter the secret, 5th level. Except it’s not a secret 5th level. It’s the answer to the question “what happens when you try to go to the next level and there is no next level?” It turns out you get a level built out of whatever is written in the ROM address.
Also - it's definitely a one-day goal of mine to write an NES (or probably Game Boy emulator). That's a very cool senior project you had!
I suspect because SMB was a better architected game than what I wrote, the unpacking of the level data is substantially more reliable. There's a very interesting video that shows what you get if you keep incrementing the current-level byte, though I doubt there's a way to do it in game like you can with world -1