Epic gives away the entire Bioshock series for free
pcworld.com
pcworld.com
While the first one was fun and engaging, the second was just boring and repetitive. So, I still haven't gotten to Infinite yet.
Especially when the examples provided is Ultima.
I find this concept kind of lame though. Most of these design concepts tend to shoehorn you into a few repetitive approaches and gimmicky stuff is often so unrealistic to the point of anti immersion (“huh, must have been the wind” while partner bleeds out on the ground next to them).
Edit: it’s a mix between promoting newer titles and drawing users to their platform.