Probably could've when the game started dying, but I lost interest by then. The mass PVP was really fun with hundreds of people, though often laggy.
The combat system (still haven't seen anything like it, the initial devs were brilliant), the scenery (Seeliewoods was fantastic), the decently balanced, prolonged PVP at the time, all the crafting stuff and absolutely free market, plus the early playerbase made the game great even if it did have a repetitive endgame. Oh and there was no region lock so people from all over the world could play, like Guild Wars.
Spent most money on that MMO, ever. But I guess milking people is overall more profitable.
I lost my account when Enmasse migrated them to Gameforge or something, I just didn't bother. They're shutting it down for good next month.
Kinda why I hate MMOs nowadays, I'd rather have it all on my computer even if I won't play it :D