Generative art using C++ printer commands and a receipt printer
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Sorry for the self promo, this is just too relevant not to share: I created a generative art piece using receipt printers in which the printers "print themselves to death" over a tub of water. Video here: https://vimeo.com/336939272
I understand what you mean, but e.g. Toshiba TCx thermal receipt printer (6145-1TN) prints 406mm/sec (125 lps at 8lpi). I think that is very very fast.
I don't have a vimeo account; is there a mirror on a site that doesn't require an account?
Nice idea, reminds me of the aliens from Half Life somehow.
Sometimes I post stuff to HN because I'm interested in how people here react to it - sometimes they've done something similar, sometimes they'll wonder how it's done and come up with a rough outline of an approach that's worth looking at.
Art is beautiful, timeless and has something to say.
- beauty is in the eye of the beholder
- this has been enshrined both in paper and digitally on the internet. That’s far more resilient than most peoples personal backups.
- and it’s generated discourse. From you in fact.
If anyone external to that communication gets some value from it as well, that’s a nice side benefit!
In the end, they maybe triggered some kind of immediate subconscious reaction, but the actual communication was delayed.
Still, I like your definition very much.
Art in its most basic form is anything that engages you beyond a strictly functional level.
Lots of art is ugly, or makes us face our own ugliness, and I would argue the best art causes some kind of emotional reaction be it calmness, peace, rage or disgust, often that looks messy and not beautiful.
As for timeless, most art exists as a critique of something, so it exists within the context and time that it was created. As the world changes some critiques are no longer relevant (if I made a piece decrying the ottoman empire, it may have been influential a long time ago, likely wouldn't matter today).
I think the difference between an Artist and a Craftsman is similar to the difference between a Scientist and an Engineer. Artist/Scientists are expiramental and pushing boundaries, Craftsman/Engineers use tried and true solutions to make something better in a repeatable way. Liking a piece because of technical talent is closer to craftsmanship than art.
Ironically the more timeless and beautiful it is the less likely it is to have something to say.
I suppose the history of art has been nothing if not people asking what can be called art — your comment contributes to that ongoing dialog.
To you I would suggest maybe there is "hard" art and "soft" art (the latter allowing for architecture, design, etc.).
This one is on the softer side.
For you it might not be. That's why art is subjective.