No one took us up on it. What we found is that the majority of people want their stuff to stay up, and the right UX for "shut it down so you don't get billed" is not obvious.
We ended up implementing prepayment instead. If you sign up and buy $25 in credit, we'll just suspend your apps when the credit runs out.
Bandwidth is weird because we have to pay for it (as does every other provider). We aren't yet in a position where we can just make it free without limits. Maybe next year. :)