Embedding an IC into a cable that talks USB 2.0 doesn't seem like a simplification to me. I'm a staff level embedded engineer, and I wish an 8 year old could explain to me how that all works.
Any DAC still ideally does all the things you listed optimally, so you're just externalizing the same complexity by leveraging the marvels of modern technology. It's a pain to have to carry another dongle. They feel like they're going to damage my USB-C port when plugged in inside my pocket. Do buttons even work at all with those adapters?
I'd rather the smartphone engineers build an awesome DAC and charge me an extra $15 for the phone, rather than have to buy a $15 dongle of questionable quality on Amazon, or a $50 dongle of even worse quality from Best Buy or something.
And fully agreed on USB-C ports being even more fragile in the pocket than 3.5mm.
The AirPods are the only product in the same class that can sort of link to more than 2 devices... but all of them need to be apple.
Now I use it exclusively on my phone for music and I have another headset for voice calls on my computer. Which is a shame given how much money I had to throw to buy this thing.
Still, I have to acknowledge, sound is awesome, so that’s why I keep it anyway.
Also does dual connectivity even work with LDAC? I feel like the best way is to use software to connect manually. You do have to specify the address and such, and execute the action, and you have to disable Bluetooth when you don't use it. Advantages are less tracking and interference.
As for XM5 it is expensive compared to XM3 and XM4. If you want to spend that extra money there are better targets (victims of current war for example).
I take my Soundcore buds out of the case. They connect in seconds. I put them back, and put the case on a wireless charging pad. There is no interruption to any of my other Bluetooth items.
I wouldn't even look at anything non-wireless. It would have been nice to have pro audio grade latency, but it's fine for music and not particularly noticable in calls.
Let me respectfully disagree. Most of the times it's a pain, from my personal experience.
As soon as you enable the microphone on a headset, the codec switches to "American cell phone circa 1990" -mode and everything sounds like shit.
Airpods Max seem to circumvent this with the W1 chip though and it's a complete game changer. I can actually use noise cancelling while having the mic enabled.
There's a middle ground working for everybody without going into audiophile territory.
Why would you? That's part of the headphone's characteristics. People who buy high impedance headphones should know when to use an amplifier. That's not the DAC's job.
Dude. You posting that message to FB took more power than your idling bluetooth will spend all week :D
Also USB can do analog audio supposedly...
That's how the USB-C to 3.5mm adapters work for if you need to use headpones which don't have a USB-C cable.
A lot of USB-C cables have little ICs built into them. It's required as part of the PD spec. A port isn't supposed to provide a laptop with 60W or whatever unless the cable itself communicates that it's rated for it.
My current phone is a pixel 6. I got a USB-C adapter with a DAC built into it, and it actually sounds pretty good. The volume levels are reasonable, and there's no noticable noise other than perhaps an unnoticeable hiss.
Years ago, I had a desktop case front IO panel with a really bad ground loop. I ended up cutting the molded over plastic open and cutting the PCB traces between the audio ports and the USB ports, and the problem went away.
This is not and has never been a problem for consumer based devices. All headphones are made +/- with the same impedance.
> Need to make sure that the DAC and amplifier don’t consume too much power yet have a good dynamic range for arbitrary cable length
If cable length is an issue for you then you're using a really bad cable. I mean, really bad. Or have a severely underpowered output amplifier.
Analog is simpler than digital. And if you think your cheap headphone will do sound better than the phone manufacturers I have a bridge to sell to you
A quick search for "high-impedance headphones" might be enlightening on this topic.
For example, Beyerdynamic offers 32, 80, and 250 ohm versions of several of their models.
> If cable length is an issue for you then you're using a really bad cable. I mean, really bad. Or have a severely underpowered output amplifier.
A cable has both resistance and capacitance, which means every cable is also a low pass filter.
If you are tuning the DAC/amplifier with power consumption as one of the criteria, then actually, yes, you will want the output power as low as possible -- which means cable length is a factor in the optimization.
Yes and you know what happens when you plug a higher impedance phone in a low impedance output right? (and the point is moot because we're talking about consumer devices)
> Headphones with impedance greater than 100 ohms are typically older or professional studio specific design
(or valve outputs - because of course it's "audiophile stuff") https://www.headphonesty.com/2019/04/headphone-impedance-dem...
> A cable has both resistance and capacitance, which means every cable is also a low pass filter.
A cable is a https://en.wikipedia.org/wiki/Transmission_line and while it is technically a low-pass filter you have to show me actual numbers to convince me that it will significantly affect, let's say > 10kHZ at usual headphone cable lengths.
> amplifier might need to adjust compensation
You're pushing audio, not a cable TV signal...
> For resistance you will need to limit the output voltage to ensure you’re not going over the over current limit, or you can get hurt on dynamic range for high resistance loads.
What crappy device are you plugging into a headphone jack that's even an issue? Short protection is common in most ICs.
Or, you know, use a regular headphone with an impedance between 32 an 100 ohms and that should be fine.
> crazy 3.5mm jacks there are it is inefficient to make a product that fits all
What's so crazy about it? Yes, stereo and mic inputs might be unpredictable, but for usual stereo audio it's pretty predictable
People are saying that like if most USB headphone vendor is not going to plug the cheapest DAC they could find and push whatever to the headphone.