Apple to bin apps that go three years without updates
theregister.com
theregister.com
Anyone who stops reading that early into a post is going to be mislead by a lot of other news sources as well.
Limited number, Extremely Small Number, very small number, a very small percentage. Those are all direct quotes of standard Apple PR language used when announcing recalls for
iphone 5 battery
iphone 6 battery/throttling
iPhone 12 sound
MacBook, Air Pro keyboards
etc etc. Its always minimal threshold, extremely small number, very small percentage, even when they recall 50% of released products (keyboards).
Developers releasing new products are competing with 100,000 new/updated apps per week. Old, unmaintained, and worthless apps pollute search results, making it more difficult to find good apps from good developers. These same crusty apps inevitably result in poor user experiences that punish people who try new apps. Users and current developers shouldn't be saddled with the burden of competing with the ghosts of developers who gave up in 2017.
Games & Utility apps often don’t need constant updates.
The notch, HiDPI etc. all require at the very least a recompile with the latest SDK.
If you want to make money on the app store you have to either write a game, a gambling app or a social media app.
I don't agree, which is why I don't use Apple, but if anything they are consistent in their values.
It was Mac OS X 10.7 when they disabled unsigned apps by default to try to force people to use the store and pressure developers into paying them an annual fee. That was also when I stopped using Mac OS.