The super-detailed tables mostly don’t matter. It’s not as if you’d know the shorter ones by heart, so you either look them up anyway, or you (what we did) have a small program on the GMs laptop.
As with most roleplaying games, almost everything lives and dies with the skill of your GM to make it work and to a lesser part with the skill of your players (and by skill I mean ability to get into a flow with everyone else)
Our first session ended in (Chaotic Neutral with a bit of evil) me accidentally killing the party fighter and him re-rolling a Paladin that did not like me. And I got critically hit by his thrown pebble after clapping at a funeral.