Mojang win right to use the name "Scrolls" for their upcoming game
minecraftforum.net
minecraftforum.net
"No preliminary injunction against use of 'Scrolls' by Mojang" would be better.
I'm just wondering because I'm curious if Bethesda is "required" to appeal the initial ruling or if it's enough to let it be as it is.
It would seem like licensing would be an acceptable path, but if you licensed to everyone then you would be diluting your own brand and therefore risk losing your trademark.
There isn't any regulation in place because Trademarks are intended to reduce consumer confusion for products. A trademark owner is under absolutely no obligation to license out the trademark to anyone, and if it is widely licensed out, the holder can actually lose the trademark if it becomes a common name for the product.
Valve permitted (at the very least a verbal license) an independent developer to use their trademark (and other assets) in an unrelated project not controlled by Valve. I'm very curious on the line of thought of Valve's lawyers as to how this would be ok. Perhaps it's because Portal: Prelude requires Portal to be purchased in the first place and therefore doesn't actually compete with Portal?
The problem is that the license can serve to dilute your mark or cause market confusion. For example, if you're Kimberly-Clark and you license a small indie tissue brand to use the word "kleenex" then suddenly you've created the consumer confusion that your trademark is supposed to prevent.
There is a special case in the 'certification mark,' like THX, Wi-Fi or the Good Housekeeping Seal. Here, the whole point is to license the mark based on a set of (often loose) criteria.
You dont need to try and dazzle people with screenshots or gameplay videos or demos, you just keep posting updates about the case and everyone reads them out of interest and you get your little slilce of mindshare and remind folks to try it out when it is ready.
This seems like a win win for Mojang and a lose lose for Zenimax.
Pretty unlikely considering the course of action so far.
Edit: and a summary of it in English; http://i.imgur.com/t8s3p.png
Not exactly. The debate started when Mojang decided to trademark the single word "Scrolls" and put themselves in a position where they could take to court game developers who want to use the word "scrolls" in the title of their games (or already use it). That's when Bethesda Softworks counterattacked aggressively.
During the whole process Mojang successfully managed to spin themselves on social news websites as the victims of a David and Goliath fight when they were in fact the ones who started the Trademark offensive.
And where do you get the crazy idea that someone with a trademark for “Scrolls” can successfully sue others with a trademark that also contains “Scrolls” in some way? What matters is whether customers might be confused.
Not like your comment is any better. A critical part missing from it is that, soon after Bethesda indicated their displeasure, Mojang offered to drop the trademark application (and to move from just "Scrolls" to a composite title).
Apart from the trademark application (maybe, which they've yet to even remotely misuse or abuse with Minecraft, so I'd be more than willing to give Mojang the benefit of the doubt) the only actions I've seen them taking so far seemed to in good faith and in trying to resolve the matter as painlessly as possible for everybody (and somewhat humorously in the case of the Quake 3 match).
> and put themselves in a position where they could take to court game developers who want to use the word "scrolls" in the title of their games (or already use it)
Trademark law is nowhere near as insane as patent law, "scrolls" has been used numerous times as a sub-part of game titles (so the historical record is strongly against such a case), and the only people who have made those claims were trademark trolls (Tim Langdell) who got away with threatening people generally without needing to go to court.
> During the whole process Mojang successfully managed to spin themselves on social news websites as the victims of a David and Goliath fight when they were in fact the ones who started the Trademark offensive.
Please, how is trademarking the name of your next game a "Trademark Offensive"?
Yes now. But they might be bought out.
In the event that its 4 (I think it's 4) founders (I assume they're co-owners, Notch could be the only owner, I have no hard info on the subject) decide to sell it (it's a private company so it can't just be taken over, and a buyer would need pretty good reasons to get them to sell, considering the founders are probably essentially set for life already) and that trademark law is as screwed up as patent law (it's not) and that the brand new acquirer has a trademark-troll streak, then it could become a risk.
We are pretty far from ArcticCelt's qualification that Mojang
> started the Trademark offensive
are we not?
The only real facts here are "Mojang decided to trademark … 'Scrolls'" (the "single word" bit is a stretch, as that isn't how trademarks work to my knowledge) and "Bethesda counterattacked aggressively." The rest of it is your spin, which appears to be based mostly on a fictional scenario in which Mojang started threatening people with suits rather than Bethesda.
(What good would it ZeniMax do if they were to win a lawsuit in the US, though? Mojang distributes digitally. Can US authorities block websites for trademark infringement?)
http://tdr.uspto.gov/search.action?sn=85323305# (check first document)
I have no idea what it all means, but i guess it's not a good thing to bring yourself to a position where you can lose the profits you earned because of a name choice, especially when you have been warned.
However, there is a stronger part mentioned in the denial, which is for clothing. Mojang also applied for a "Scrolls" trademark with regards to clothing. There is already one registered under that mark.