But, 2 and 4 are very different. 2 is a solid 3d action-platformer, while my favorite parts of 4 were when it basically just became a "walking simulator"-type game for long stretches, with most of the action and platforming just feeling tacked-on and superfluous.
> (I haven't played The Last of Us though. I hear it's incredible, but I can't deal with the subject matter.)
I should have loved it, but bounced off hard. The prologue had me, but a little while into the game proper I just wanted all the main characters to die, including the one you're really, really not supposed to want to die. They're all horrible and I didn't like or care about them a single bit, to the point that I wanted them to fail. The protagonist in particular, I had to root for him to fail because clearly this humanity-on-the-brink would be better off with one fewer self-interested mass-murders around making things even worse. That's... not a great way to motivate the player.