I also can't help but not overlook that he's an UFO nut. can't trust info from someone who can warp reality in a way to see only what fits his own preconceived notions even if they fly in the face of basic facts.
I also can't help but not overlook that he's an UFO nut. can't trust info from someone who can warp reality in a way to see only what fits his own preconceived notions even if they fly in the face of basic facts.
That's not true.
There's been lots of criticism coming at Valve's management style over the years: There are many people who _hate_ it, but also many people who love it. It really depends on the type of person you are. If you really really dislike bureaucracy Valve's a great place to be, but also don't expect them to enact any quality-of-life systems: If your coworker wants you dead, then that's something you yourself have to deal with.
This is also why you see a lot of different opinions when looking through e.g. glassdoor: Some people that do the murdering love it there and thrive, but that system only works if people are there that can be murdered. Some people I know have described the atmosphere as "prison yard style": You trade rigid bureaucracy against a "you have to know who you have to know" bureaucracy. Richard Geldreich's account lines up pretty well to what I have heard about valve's emergent self-organization system.
A couple of years ago there was a video: https://www.youtube.com/watch?v=41XgkLKYuic that summarized the working environment.
Looking at it as a consumer, Valve didn't get anything released for many years, which imo would point at there in fact being a problem. Not necessarily what this guy is claming, but there did seem to be issues.
They have shipped HL:A and Steam Deck now, so maybe they've solved it or are solving it.
They have first mover advantage on a platform that's true, but even when competitors significantly undercut them they can't take any notable percentage of Steam market share. Epic is literally giving away free content every month and can't compete.
Well, that’s your personal opinion but I’m not sure how his thoughts on UFOs discredits his view of the work culture at Valve. One can have metaphysical and spiritual beliefs and be an extraordinary scientist as well for example.
Many have left Valve but usually people in the relatively constrained game dev industry tend to be conservative in voicing their opinions if only for their future careers prospects.
The race is not always to the swift, nor the battle to the strong... but that's how you bet.
false. wrong, wrong, wrong.
he's the only one you know about, is all. he's not even the only one that has spoken publicly about it.