Light field camera inspired by an extinct trilobite
dpreview.com
dpreview.com
Although the reached depth of field was much shorter, this work reminds me about Lytro [0] Illum, a camera capable of refocusing the image after being taken. Announced in 2014 it received significant hype, but it never reached commercial success. One factor that hindered its adoption was the absence of a standard file format and the corresponding viewers for their "living pictures" – adopters were forced to publish their images on Lytro's website in order to allow viewers the ability to refocus the image.
> commercially exploited
I feel like this is an odd way to put it.
Yeah, the lack of this effect is one reason that VR games cause nausea. Unfortunately, even if light field displays were cheap (they're not), rendering to them was extremely expensive last I checked (around 50x more expensive than running in stereo)
> I feel like this is an odd way to put it
Actually this is the standard way to put it, at least in my corner of the globe (i.e., europa.eu)
This is definitely cool, but I wonder what effect this has on the image quality for unusual lighting conditions. Now you have to content not just with optical aberrations, but also the correction algorithm.
Even if you shoot in "raw" there's probably a proprietary or pseudo-proprietary bit of software in your image editor that runs demosaicing, lens correction etc on the data from the camera sensor.