End of the line for Code Quarterly
gigamonkeys.wordpress.com
gigamonkeys.wordpress.com
With that, one of the challenges I've had is that in some cases, some authors who might otherwise contribute won't because of the pay we offer. Those for whom payment is a concern end up needing to prioritize our articles lower than other commitments. I'm not complaining - I understand, and have been in that situation myself.
I didn't see anything on CQ about payment terms beyond the writer guidelines:
"Well, we’ll pay you. At the moment we’re not sure exactly how this is going to work, but the basic idea is this: We hope to make money by selling PDFs, print-on-demand books, and ebook versions of our pieces as well as from subscriptions to the print quarterly. That’s revenue. It will cost a certain amount of money to produce the Quarterly and run the web site, etc. That’s expenses. What’s left over is profit and we will split that with you in some equitable way."
For better or worse, with groovymag and jsmag, I committed to paying authors and putting out the issues before I necessarily knew I had paying customers. It was a gamble, pure and simple, but it's worked.
I'd talked with some other people who had suggested (and wanted to pursue) community publishing which would share 'profits' of magazine sales equitably with authors. Interestingly, very few of the authors I spoke to (basically 1) had any interest at all in that. The ones who wanted money just wanted to get paid, not wait around for weeks or get quarterly royalty payment checks from back issues. They just wanted to submit a piece and get paid. Fair enough.
The push for 'community sharing of revenue' doesn't seem to come from the authors that I know. Certainly, if we were talking about numbers with a couple more zeros at the end, they might care, but even people who write long form tech books generally don't do it primarily for the money, as they know they're not going to retire on royalties from a book on CouchDB.
P.S. - if you're interested in contributing pieces on advanced javascript or groovy, ping me at michael@jsmag.com
tl,dr - CQ might have taken off had there been an up-front commitment to kickstart the chicken/egg problem of content/readers by greasing the wheels a bit with some initial purchased content.
But maybe I didn't make that clear or maybe that made it even harder to find writers since it's more challenging to write long than short. (I did adjust back from my original idea of very long pieces but that didn't make enough difference.)
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Subject: Maybe a magazine.
Hi Peter.
I read your comment about starting another book after "Coders at Work", and thought I should pitch you an idea...
Instead of a book, consider creating a magazine. An intelligent forum for essays and articles discussing the nitty-gritty of the software topics covered by "Coders at Work" would be an invaluable resource. It's a hole that's being filled poorly by discussions on blogs, Hacker News, freenode, and Google Groups. You're in somewhat of a unique position, with the connections to solicit contributions from the leading lights, so to speak.
Here's a hypothetical table of contents, just for kicks:
* Brendan Eich on ECMAScript5.
* A critical reading of The TeXbook.
* Build your own homoiconic mini-language.
* A brief history of exceptions.
* Thomas Ptacek on safely storing passwords.
* Fun with Octrees.
* Visualizing strange attractors.
* How to implement significant whitespace.
... and so on.
Naturally, the magazine wouldn't have to be print-only, or even print-first. I'd imagine that every article would exist first on the web, with groups of them getting packaged up into issues every month or two, and made available for purchase using MagCloud or LuLu. With programmers as your target audience, I think it could do quite well.I think you're one of the few people out there with incredible writing chops, and a deep understanding of code, so... it's just a thought.
Cheers, -- Jeremy Ashkenas
But, positively responding to your comment, I'd really like to read all of those articles, and I wish they had been written (or maybe they have been on various blogs).
I thought folks might be interested in the email from the very beginning to see things come full circle, now that it's officially through.
Peter certainly wasn't working on this full time, so it's completely understandable that there'd be delays, but it's too easy to just publish an article you've written on a blog and get instant gratification. And for that reason, the model that Hacker Monthly uses, seems much, much, much more viable.
There is certainly a need for this, and despite Hacker Monthly's success, it's not exactly "there." That said, maybe the model, at least to start with, is something that pulls and edits existing blog content (maybe even expands upon the post) and has a few all new articles. Maybe getting 10-15 high quality, from scratch, 4-5 page articles a quarter is just too much to ask in the age of blog.
Best of luck to Peter as a writer and editor. We need more technical people who enjoy crafting clear prose.
As another comment mentioned, the amount of time the editor had probably made some difference. But, I still think it is interesting. It's common sense that people like to back out once actual work materializes, but 3% is really low.
It seems that developers who are actually pretty good at their game are rarely either great writers or the sort of people who really want to be published (enough to get over writer's block, anyway). The people who are good in both of these areas are.. writing books or publishing their own stuff! :-)
It's a hard game to play which is why I've moved more into the weekly newsletter side of things. Instead, I point to the best articles directly on people's blogs, rather than attempt to cajole them to let me publish it separately. It seems to be working, for now.
Good luck!