From a structural standpoint I think my technical comment can be useful. If things really are failing this much A) you should figure out why and slow that down. B) if you have a generally stable system and understand the typical rate of failure, you can add tripwires into Mcrib to avoid over-culling services and loudly raise alarms. Then C) you can improve technical reliability with redundancy/extstore/etc.
I've also seen plenty of times where folks have a dependency of a service determine if that service is usable, which I disagree with quite strongly. Consul being down on a node should trigger something to consider if the service is dead. It's important both for reliability (don't kill perfectly working things because you end up having to design around it), and for maintainability as you've now made people afraid of upgrading Consul or other co-dependent services. Other similar failures are single-point-of-testing availability checking where instead you probably want two points of truth before shooting a service.
Now you risk people being afraid of upgrading probably anything, which means they will work around it, abstract it, or needlessly replace it with something they feel safer managing. The latter is at best a waste of time, at worst a time bomb until you find out what conditions this new thing breaks under.
This isn't advocating that you design without assuming anything can fail anywhere at any time; just pointing out that how often a service _should_ fail is extremely useful information when designing systems and designing fail safes, alerts, monitoring, etc.