Does it do anything else besides using sccache and lld/zld? I'd expect so, since these tools don't require rust nightly, whereas fleet does.
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Edit:
After a quick look over the code, it also sets codegen units to 256, but doesn't seem to do anything else.
I see the same improvements adding manually sccache and mold to ~/.cargo/config.toml when building volt, without touching the repo's Cargo.toml.
standard rust config: 1m20s
sccache + mold: 30s
I ran the tests with Rust 1.60.0, on Linux, on an AMD 5850U (6 core, mobile).