What killed 3G for me is that they artificially slowed it down to give 4G priority or something.
What killed 3G for me is that they artificially slowed it down to give 4G priority or something.
I recall in 2011 using a 3G tethered connection to play low latency games with people across the world. It worked incredibly well, and never failed.
Nowadays, that’s not possible. I am not even sure how well it would work on 4G in some areas, given how congested a lot of networks are.
This is not something that is obvious to the end user. There is nothing exceptional about your phone working as expected, and the explosive growth in bandwidth usage and the number of active cellular clients over the last decade is not on most people's minds.
Eventually we'll be pixel streaming real time graphics and workstations (eg. Mighty) to our phones and tablets. This will enable entirely new types of content and productivity tools.
Power can live at the edge and stream to cheap, easily replaceable consumer devices.