The best parts for me are the following:
1. It’s indie.
2. It’s accessible.
3. It’s got a completely different engagement model.
I have a 7yo who I bought it for (really) and with the web drag-and-draw IDE, I can’t think of a better way to get him involved in the exploration of technology. Maybe it can be fun and provide an outlet for deep exploration. I sure as hell am not going to sit down with him and explain the principles of enterprise architecture.
For engagement models / indie-ism, we have a Switch and just got a PS5. They’re neat. I guess. But they’re also kinda stale and boring (outside a few winner games). Kinda like watching Disney these days with the Avengers series. Diminishing returns on every title and no real way to engage beyond consumption.
I’m really hoping this is good for him (and good for me as a reset against my day to day as an engineer indoctrinated in the Bay Area ways of growth). To that end, the other comments I’m seeing don’t seem to understand the appeal that has attracted me.