Also, not encouraging it, but disabling authentication allows players with pirated copies of MC to play on the server
Wait, it's actually a good idea. Please put everything from Meta/Facebook behind a mandatory VPN so that I have zero chance of accidentally stumbling upon it.
With Tailscale, you just need to trust that Tailscale works, which seems like a much better bet given WireGuard's simple-and-auditable code plus the quality of Tailscale's dev team working on top of that.
After chatting a bit more he eventually felt bad and placed about a hundred chests filled with diamond armor and weapons before leaving, but that doesn't really remove the sting of having your personalized base destroyed and killed the challenge for the game.
We haven't played again since this year. At least now I know how to set up a cronjob to back up our world daily :P
I’m sure a lot of parents would appreciate it being easier, with an in-app purchase of VPN, or similar access to safe, self hosted game play.
However do I get a bit of a buzz seeing my child open console and get the process ID then go to terminal and kill the flakey Minecraft app when it crashes. Requested for server reboots and grumbles at server RAM allocation etc. Maybe it being hard is actually a win.
Edit dug it out of my old emails, it was actually actually much longer than 6 years ago! The host was Phoenixerve, seems they don't exist anymore.
Edit dug it out of my old emails. The host was Phoenixerve, seems they don't exist anymore.